RosettaWYzhang / BimArtLinks
This is the implementation of CVPR 2025 paper "BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects". The authors include: Wanyue Zhang, Rishabh Dabral, Vladislav Golyanik, Vasileios Choutas, Eduardo Alvarado, Thabo Beeler, Marc Habermann, Christian Theobalt
β16Updated last month
Alternatives and similar repositories for BimArt
Users that are interested in BimArt are comparing it to the libraries listed below
Sorting:
- MCC-HOβ43Updated 6 months ago
- π΄[CVPR 2024] OakInk2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completionβ48Updated last month
- β96Updated last week
- [CVPR'25] How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactionsβ15Updated last month
- β19Updated 5 months ago
- [CVPR 2025] GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiesβ29Updated last week
- ContactGen: Generative Contact Modeling for Grasp Generation (ICCV 2023)β73Updated last year
- Official PyTorch implementation of EgoChoir: Capturing 3D Human-Object Interaction Regions from Egocentric Viewsβ29Updated 8 months ago
- Official repository of "TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding".β55Updated last month
- (CVPR 2024) Official Code Release for HOIDiffusionβ41Updated 9 months ago
- β15Updated 3 weeks ago
- β31Updated last year
- [CVPR2025] EasyHOI: Unleashing the Power of Large Models for Reconstructing Hand-Object Interactions in the Wildβ48Updated 3 months ago
- This is the code repository for the paper: Hand-Object Interaction Controller (HOIC): Deep Reinforcement Learning for Reconstructing Inteβ¦β35Updated 11 months ago
- This is the official repository of SIGGRAPH Asia 2024 Paper: Autonomous Character-Scene Interaction Synthesis from Text Instructionβ40Updated 5 months ago
- Code for paper 'Hand-Object Contact Consistency Reasoning for Human Grasps Generation' at ICCV 2021β107Updated 2 years ago
- Physically Plausible Full-Body Hand-Object Interaction Synthesisβ58Updated last year
- Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionsβ190Updated 2 weeks ago
- [CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generationβ25Updated last month
- Official Implementation of SIGGRAPH Asia 2023 (TOG) Paper: Object Motion Guided Human Motion Synthesisβ168Updated last year
- [ECCV 2024] Official Implementation of the paper "HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objects"β62Updated 2 months ago
- β10Updated last year
- Official implementation of TeSMo, a method for text-controlled scene-aware motion generation, from the ECCV 2024 paper: "Generating Humanβ¦β54Updated 3 months ago
- Official Repository for paper DAViD: Modeling Dynamic Affordance of 3D Objects using Pre-trained Video Diffusion Modelsβ27Updated 2 months ago
- The official implementation of Tink: Transferring hand's Interaction among objectsβ32Updated 2 years ago
- Code for Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generationβ18Updated last month
- Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactionβ82Updated 2 months ago
- Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionsβ89Updated last year
- Official implementation for the paper: InterTrackβ22Updated last month
- AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Pose (ICCV 2023)β77Updated last year