philipturner / metal-usmLinks
Access CPU pointers from inside the Apple GPU
☆12Updated 2 years ago
Alternatives and similar repositories for metal-usm
Users that are interested in metal-usm are comparing it to the libraries listed below
Sorting:
- The missing OpenCL 3.0 driver for macOS☆13Updated 2 years ago
- Fork of LLVM with support for downgrading bitcode.☆19Updated this week
- CMake modules to support compiling Apple Metal shaders as part of a CMake build system.☆16Updated 2 weeks ago
- Library to manipulate Apple Metal Shading Language IR☆51Updated 2 years ago
- Metal ray-tracer source code☆66Updated last year
- Running linear algebra as fast as possible on Apple silicon☆20Updated last year
- Intel oneAPI RenderKit CMake superbuild☆9Updated 4 months ago
- A command-line-compilable example of Metal.☆31Updated 5 years ago
- A simple profiler to count Nvidia PTX assembly instructions of OpenCL/SYCL/CUDA kernels for roofline model analysis.☆52Updated 2 months ago
- Utilities for Metal-cpp☆13Updated 11 months ago
- Tutorial source for implementing deferred lighting in Metal☆22Updated 7 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆52Updated 2 years ago
- portFFT is a library implementing Fast Fourier Transforms using SYCL☆17Updated 3 months ago
- Swift 4.2 rendition for Mac☆17Updated 4 years ago
- ☆14Updated last year
- Tool for messing around with Apple GPU assembly☆24Updated 4 years ago
- Emulating double-precision arithmetic on Apple GPUs☆52Updated 2 years ago
- Voxel Cone Tracing technique implemented using Metal Graphics API on macOS without Geometry Shader☆33Updated 5 years ago
- A fast implementation of log() and exp()☆53Updated 2 years ago
- AARCH64 port of Embree ray tracing library☆50Updated 2 years ago
- Monolithic dependency encapsulating many ASWF projects to swiftly architect the metaverse.☆27Updated 3 months ago
- Small c++ macro library to add compile-time introspection to c++ enum classes.☆17Updated last month
- Synchronous, single-threaded, library-only SYCL implementation for debugging and verification.☆35Updated last month
- Implicit shape rendering (SDF) in Metal.☆18Updated 3 years ago
- 🍏 Experimenting with new Metal 3 features☆17Updated 2 years ago
- QD (Quad Double) Extended Precision Library ported to Metal GPU Language☆23Updated 8 years ago
- GPGMM, a General-Purpose GPU Memory Management Library.☆34Updated 4 months ago
- Cloud rendering☆12Updated this week
- A portable GPU/CPU Path Tracer library powered by SYCL. (OpenCL/CUDA/OpenMP)☆16Updated 6 years ago
- Use Metal's C++ interface to draw a triangle in a SDL window☆26Updated last year