gzorin / LLAIRLinks
Library to manipulate Apple Metal Shading Language IR
☆57Updated 5 months ago
Alternatives and similar repositories for LLAIR
Users that are interested in LLAIR are comparing it to the libraries listed below
Sorting:
- Tools and samples for understanding Apple's Metal shading language and its LLVM Bitcode shader files☆87Updated 2 years ago
- Extract Metal functions from .metallib files.☆173Updated 2 years ago
- Fork of LLVM with support for downgrading bitcode.☆19Updated 6 months ago
- Tool for messing around with Apple GPU assembly☆27Updated 4 years ago
- A C++ Compute/Graphics Library and Toolchain enabling same-source CUDA/Host/Metal/OpenCL/Vulkan C++ programming and execution.☆338Updated last week
- An LLVM backend generating SPIR-V binary.☆89Updated 2 years ago
- "Learn Metal with C++" samples, ported to iOS☆187Updated 3 months ago
- Vulkan layers to measure and analyze graphics performance.☆58Updated 2 years ago
- Implementing SPMD control flow in LLVM using reconverging CFGs - Vectorizing Divergent Control-Flow for SIMD Applications☆17Updated 6 years ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆336Updated last month
- Virtual machine for executing SPIR-V☆311Updated last year
- A simple demonstration of Metal 3.0 mesh shaders☆58Updated 2 years ago
- ☆79Updated 3 years ago
- CLI Tools For ANE☆123Updated 4 years ago
- Metal ray-tracer source code☆66Updated last year
- Nanite on macOS☆65Updated 2 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆74Updated 6 years ago
- Front-End and Back-End for the Vulkan Hardware Database☆37Updated last week
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆117Updated 3 years ago
- A cross-platform render-graph based rendering system written in Swift☆163Updated 2 weeks ago
- Graphics Flight Recorder (GFR) is a Vulkan layer to help trackdown and identify the cause of GPU hangs and crashes.☆69Updated 3 years ago
- One stop shop for getting started with SPIR-V.☆222Updated last month
- A collection of Vulkan C++ utilities with a general focus on tools development, and a specific focus on supporting Intel® Graphics Perfor…☆40Updated 2 months ago
- AARCH64 port of Embree ray tracing library☆51Updated 3 years ago
- Vulkan Memory Model☆110Updated 5 months ago
- Sample benchmark demonstrating the VK_KHR_cooperative_matrix extension☆105Updated 6 months ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆119Updated 2 weeks ago
- A command-line-compilable example of Metal.☆31Updated 6 years ago
- SPIR-V specs☆131Updated this week
- A fast, dumb and small LLVM code generator. This generates x86-32 code from LLVM bitcode.☆65Updated 11 years ago