port of MapBox's earcut triangulation code to Rust language
☆64May 12, 2024Updated last year
Alternatives and similar repositories for earcutr
Users that are interested in earcutr are comparing it to the libraries listed below
Sorting:
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 9 months ago
- Port of OpenMesh 5.1 Core to Rust. The original OpenMesh is a C++ implementation of "A generic and efficient polygon mesh data structure"…☆12Aug 30, 2021Updated 4 years ago
- Component based UI library for graphical rust applications.☆12Mar 10, 2022Updated 3 years ago
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 5 years ago
- Robust predicates for computational geometry☆99May 10, 2025Updated 9 months ago
- A GPU rendered voxel editor☆51Oct 21, 2021Updated 4 years ago
- A Delaunay triangulator for processing TINs☆41Jul 28, 2025Updated 7 months ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68May 7, 2021Updated 4 years ago
- Little 2D physics engine used for my game Crate Before Attack.☆28Oct 15, 2020Updated 5 years ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated last year
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆104Oct 16, 2023Updated 2 years ago
- A cross-platform library for retrieving information about connected devices.☆11Sep 5, 2023Updated 2 years ago
- Hydraulic Erosion Simulation on a Sphere☆12Jan 8, 2025Updated last year
- ☆10Sep 12, 2023Updated 2 years ago
- CityJSON loader and renderer for Three.js, React-three-fiber, and Jupyter Notebook / JupyterLab☆13Sep 23, 2025Updated 5 months ago
- Exploration of a data-flow programming paradigm☆38Feb 24, 2026Updated last week
- Rust geodesy☆76Feb 23, 2026Updated last week
- Rust implementation of Fortune's algorithm for generating Voronoi diagrams☆26Sep 3, 2022Updated 3 years ago
- get the edges of objects in images☆14May 31, 2025Updated 9 months ago
- Build a circular sector polygon feature spanning the angle between two given bearings, a center point and a radius. A pizza piece! 🍕☆12Oct 1, 2022Updated 3 years ago
- Load, normalize and init asciinema asciicast data☆12Dec 12, 2019Updated 6 years ago
- Files that can be accessed concurrently☆13Oct 27, 2025Updated 4 months ago
- Rapier based physics testing determinism inside Godot☆11Jun 29, 2021Updated 4 years ago
- ☆13Apr 11, 2023Updated 2 years ago
- Rust crate for the Google Draco mesh compression library (WIP)☆19Feb 20, 2026Updated 2 weeks ago
- Antler rendering engine☆68May 27, 2025Updated 9 months ago
- Signed distance field generator in pure Rust☆32Sep 8, 2022Updated 3 years ago
- ThreeJS visualisation of NetCDF datasets☆14Mar 22, 2024Updated last year
- ☆17Jun 16, 2025Updated 8 months ago
- ☆15Feb 9, 2020Updated 6 years ago
- The fast sweeping algorithm in 2D and 3D written in Rust☆12Jul 21, 2021Updated 4 years ago
- Library for efficient boolean operations on polygons in Rust☆12Nov 10, 2018Updated 7 years ago
- R*-tree spatial index for the Rust ecosystem☆520Updated this week
- rust implementation of octree algorithm for nearest neighbor search in 3D space☆47Apr 15, 2023Updated 2 years ago
- 3d agnostic framework (game engine) terrain engine☆39Jul 21, 2021Updated 4 years ago
- Pure Rust implementation of the meshoptimizer library☆29Dec 18, 2025Updated 2 months ago
- ☆14Jan 4, 2026Updated 2 months ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Mar 7, 2025Updated last year
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆13Nov 23, 2025Updated 3 months ago