port of MapBox's earcut triangulation code to Rust language
☆64May 12, 2024Updated last year
Alternatives and similar repositories for earcutr
Users that are interested in earcutr are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Port of OpenMesh 5.1 Core to Rust. The original OpenMesh is a C++ implementation of "A generic and efficient polygon mesh data structure"…☆12Aug 30, 2021Updated 4 years ago
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 9 months ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆16Jul 11, 2023Updated 2 years ago
- Robust predicates for computational geometry☆100May 10, 2025Updated 10 months ago
- ☆13Apr 11, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- CityJSON loader and renderer for Three.js, React-three-fiber, and Jupyter Notebook / JupyterLab☆13Sep 23, 2025Updated 6 months ago
- Rust crate for the Google Draco mesh compression library (WIP)☆19Feb 20, 2026Updated last month
- A cross-platform library for retrieving information about connected devices.☆11Sep 5, 2023Updated 2 years ago
- Polyline Rendering for Bevy☆217Dec 17, 2025Updated 3 months ago
- Cloud Optimized Point Cloud (COPC) reader and writer☆23May 15, 2025Updated 10 months ago
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆69May 7, 2021Updated 4 years ago
- A Delaunay triangulator for processing TINs☆41Jul 28, 2025Updated 7 months ago
- Declarative and stateless WebGL - a Rust clone of Regl☆19Mar 10, 2019Updated 7 years ago
- Library for efficient boolean operations on polygons in Rust☆12Nov 10, 2018Updated 7 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆10Sep 12, 2023Updated 2 years ago
- Load, normalize and init asciinema asciicast data☆12Dec 12, 2019Updated 6 years ago
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆104Oct 16, 2023Updated 2 years ago
- Little 2D physics engine used for my game Crate Before Attack.☆28Oct 15, 2020Updated 5 years ago
- A GPU rendered voxel editor☆51Oct 21, 2021Updated 4 years ago
- Rust implementation of Fortune's algorithm for generating Voronoi diagrams☆26Sep 3, 2022Updated 3 years ago
- Evaluation of file formats in the context of geo-referenced 3D geometries.☆17Apr 10, 2024Updated last year
- Signed distance field generator in pure Rust☆32Sep 8, 2022Updated 3 years ago
- Rust geodesy☆77Mar 3, 2026Updated 3 weeks ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆16Sep 10, 2024Updated last year
- Explicitly set sprite layers for sprites in Bevy games.☆17Jul 7, 2024Updated last year
- Pure Rust implementation of the meshoptimizer library☆29Dec 18, 2025Updated 3 months ago
- Tools for Working with Multidimensional Data in R and C++☆19Nov 17, 2022Updated 3 years ago
- R*-tree spatial index for the Rust ecosystem☆527Mar 19, 2026Updated last week
- Polynomial fitting of data. This aims to be the Numpy equivalent for numpy.polyfit()☆13Nov 23, 2025Updated 4 months ago
- Rust adaptation of Proj4☆73Mar 6, 2026Updated 3 weeks ago
- Minimalistic framework for automatic multithreading of `hecs` via `rayon`☆19Jul 26, 2021Updated 4 years ago
- [3D GeoInfo 2025] RoofSense: A Multimodal Semantic Segmentation Dataset for Roofing Material Classification☆10Jul 3, 2025Updated 8 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆15Feb 9, 2020Updated 6 years ago
- Antler rendering engine☆68May 27, 2025Updated 9 months ago
- Fast Function Dispatch: Improving the performance of Rust's dynamic function calls☆39Oct 19, 2024Updated last year
- ☆14Jan 4, 2026Updated 2 months ago
- Routing with reinforcement learning☆10Apr 9, 2022Updated 3 years ago
- The Sprite Compiler turns your 3D models into 2D spritesheets☆32Mar 25, 2020Updated 6 years ago
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago