Delaunay Triangulations for the Rust Ecosystem
☆320Mar 17, 2026Updated this week
Alternatives and similar repositories for spade
Users that are interested in spade are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆241Jul 24, 2025Updated 8 months ago
- A Delaunay triangulator for processing TINs☆41Jul 28, 2025Updated 7 months ago
- R*-tree spatial index for the Rust ecosystem☆527Updated this week
- Rust geospatial primitives & algorithms☆1,842Updated this week
- Fast static 2D axis aligned bounding box index☆31Feb 23, 2025Updated last year
- Rust library containing algorithms to shrink and dilate various geometric shapes.☆12Jul 25, 2025Updated 7 months ago
- Rust port for poly2tri cpp library☆16Mar 29, 2023Updated 2 years ago
- Robust predicates for computational geometry☆100May 10, 2025Updated 10 months ago
- Interpolation made easy.☆168Oct 28, 2024Updated last year
- Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.☆172Mar 8, 2026Updated 2 weeks ago
- Computational Geometry library written in Rust☆175Mar 16, 2026Updated last week
- Geometry laboratory for finite element analyses☆17Jan 27, 2026Updated last month
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆60Mar 7, 2025Updated last year
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆104Oct 16, 2023Updated 2 years ago
- Math Interoperability Types☆283Jan 2, 2024Updated 2 years ago
- Pathfinding library for rust☆1,042Mar 12, 2026Updated last week
- Port of MapBox's earcut triangulation code to Rust language☆47May 29, 2025Updated 9 months ago
- A Rust library for subdividing polygons into triangles☆14Mar 5, 2023Updated 3 years ago
- A triangle mesh data structure including basic operations.☆96Sep 2, 2024Updated last year
- A simple and fast linear algebra library for games and graphics☆1,913Mar 6, 2026Updated 2 weeks ago
- Dynamically query a type-erased object for any trait implementation☆67Oct 7, 2022Updated 3 years ago
- Image density/height map to mesh generator☆82Sep 15, 2023Updated 2 years ago
- 2D polyline/shape library for offsetting, combining, etc.☆204Mar 2, 2026Updated 3 weeks ago
- A Rust library for linear color calculations and conversion☆810Mar 10, 2026Updated last week
- Pathfinding using Polyanya☆479Updated this week
- A Rust library for manipulating curves☆924Updated this week
- 2D and 3D collision-detection library for Rust.☆790Mar 15, 2026Updated last week
- Zero-Copy reading and writing of geospatial data.☆453Feb 26, 2026Updated 3 weeks ago
- Geometry processing library in pure rust☆93Oct 5, 2025Updated 5 months ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,546Updated this week
- SIMD noise library for Rust☆266Nov 20, 2024Updated last year
- A port of geographiclib in Rust.☆48Feb 19, 2026Updated last month
- a pure-rust 2D rasterizer for geospatial applications☆46Aug 29, 2023Updated 2 years ago
- A fast BVH using SAH in rust☆266Nov 16, 2025Updated 4 months ago
- Fast GPU cached text rendering☆721Jan 22, 2026Updated 2 months ago
- A multistart framework for global optimization with scatter search and local NLP solvers written in Rust☆27Mar 6, 2026Updated 2 weeks ago
- A Python library for modelling and processing 2.5D terrains using a (2D) Delaunay triangulation.☆37Nov 27, 2025Updated 3 months ago
- Compute isobands and contour polygons (using marching squares algorithm).☆22Mar 28, 2024Updated last year
- A spatial partitioning and tree library in Rust.☆84Jun 24, 2024Updated last year