iShape-Rust / iOverlayLinks
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
☆128Updated last month
Alternatives and similar repositories for iOverlay
Users that are interested in iOverlay are comparing it to the libraries listed below
Sorting:
- Rust implementation of the Martinez-Rueda Polygon Clipping Algorithm☆101Updated last year
- Delaunay Triangulations for the Rust Ecosystem☆298Updated 2 weeks ago
- Robust predicates for computational geometry☆86Updated 2 months ago
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆224Updated 8 months ago
- Geometry processing library in pure rust☆81Updated 2 weeks ago
- Rust adaptation of Proj4☆53Updated last week
- Multi-modal constructive solid geometry kernel in Rust☆133Updated this week
- Computational Geometry library written in Rust☆158Updated 4 months ago
- Rust crate to perform boolean operations on polygons.☆35Updated 5 months ago
- A Rust port of the Earcut polygon triangulation library with performance in mind.☆26Updated 3 months ago
- port of MapBox's earcut triangulation code to Rust language☆61Updated last year
- Contour polygon creation in Rust (using marching squares algorithm)☆57Updated last year
- Performant, cross-platform (web, desktop) GIS app written in Rust☆270Updated 2 months ago
- A fast, efficient and extremely stable 2d triangulation library for rust.☆115Updated this week
- Data structures and algorithms for 3D geometric modeling.☆40Updated last year
- A nice and fast way to construct 2D Voronoi Diagrams☆40Updated last year
- Image density/height map to mesh generator☆81Updated last year
- NURBS curve / surface modeling library for Rust.☆148Updated this week
- slippy map (openstreetmap) widget for egui☆200Updated this week
- Rust bindings to the latest stable release of SFCGAL☆11Updated last month
- ☆24Updated last year
- Rust library containing algorithms to shrink and dilate various geometric shapes.☆12Updated 4 months ago
- ☆118Updated last month
- Parametric Modelling for Bevy using Truck CAD kernel.☆112Updated 3 weeks ago
- Port of MapBox's earcut triangulation code to Rust language☆45Updated last month
- ☆173Updated 2 weeks ago
- A polygon Clipping and Offsetting library for Rust.☆15Updated 3 weeks ago
- Analyzing the Green Line Extension with OpenStreetMap☆214Updated 5 months ago
- Interpolation made easy.☆167Updated 8 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆178Updated 2 weeks ago