AlexisBacot / UnityOcclusionPerTriangleGPULinks
Uses the GPU (render texture & computer shader) to compute the visibility of mesh triangles
☆30Updated 4 years ago
Alternatives and similar repositories for UnityOcclusionPerTriangleGPU
Users that are interested in UnityOcclusionPerTriangleGPU are comparing it to the libraries listed below
Sorting:
- A simple collection of jobs used for view frustum culling☆53Updated 6 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Updated 6 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Unity project showcasing clouds volume rendering with raymarching, and a simple coloured wave.☆30Updated 4 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- ☆11Updated 3 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Updated last year
- Dynamic Sky Sphere System☆69Updated 7 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- Customizable toolbar available in the Unity editor.☆38Updated 7 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆36Updated 3 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- A simple lens flare effect in Unity's universal render pipeline☆18Updated 5 years ago
- Simple Octree for Unity with Job System☆28Updated 4 years ago
- Occlusion culling for Unity☆38Updated 5 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆20Updated 6 years ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- Unity Mesh Importer is a utility that applies modifiers to its meshes at the time of importing a 3d model.☆33Updated 3 years ago
- Raymarching in Unity using the job system☆37Updated 6 years ago
- Volume rendering by object space raymarching for Unity☆12Updated 7 years ago
- Unity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.☆43Updated last year
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆44Updated 6 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆55Updated 4 years ago
- Draw beautiful 3D texts with one line of code.☆48Updated 8 years ago
- Minimalist simplex library☆48Updated 3 years ago
- ☆27Updated 4 years ago
- Unity project showcasing A* pathfinding, fully jobified & burst compiled. It also contains examples of RaycastCommand and BoxcastCommand …☆47Updated 4 years ago