Arne-Berner / bevy_dogLinks
This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Acerolas unity plugin.
☆25Updated 6 months ago
Alternatives and similar repositories for bevy_dog
Users that are interested in bevy_dog are comparing it to the libraries listed below
Sorting:
- A bevy plugin adding edge detection post-processing effect☆27Updated 9 months ago
- Tiny macros for bailing on failure☆38Updated last month
- Mesh based bevy text implementation.☆51Updated last month
- Microlibrary for adding anchoring to UI☆46Updated 2 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆62Updated last month
- A sprouting integration of the Firewheel audio engine☆82Updated 3 weeks ago
- Text effects library for the Bevy game engine.☆53Updated last month
- Cross-platform ergonomic abstractions for async programming in Bevy.☆82Updated last month
- A Bevy plugin to selectively blur regions of the screen☆66Updated last year
- A navigation system for video games written in Rust.☆77Updated 2 weeks ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆27Updated 2 weeks ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆89Updated last week
- Bevy plugin for easy-to-use portals☆18Updated 8 months ago
- ☆72Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆60Updated 2 weeks ago
- A flexible `bevy_state` alternative☆31Updated last month
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆105Updated last month
- A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order.☆17Updated 3 weeks ago
- Editable lookup curve for Bevy☆63Updated last month
- A Bevy plugin for shaking 2d cameras☆26Updated last month
- RTS-style camera controls plugin for Bevy Engine☆87Updated last week
- ☆22Updated 10 months ago
- An implementation of the Jump Flooding Algorithm for the Bevy engine.☆27Updated 2 years ago
- a library for generating 2D colliders for bevy apps from images☆99Updated 4 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆79Updated this week
- Self-documenting systems and simpler plugins in Bevy☆43Updated last month
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆34Updated 5 months ago
- Animation graphs in Bevy!☆156Updated this week
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆20Updated 6 months ago
- ☆26Updated last year