stegu / psrdnoiseLinks
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
☆306Updated 2 years ago
Alternatives and similar repositories for psrdnoise
Users that are interested in psrdnoise are comparing it to the libraries listed below
Sorting:
- GLSL procedural noise functions compatible with WebGL☆565Updated 7 months ago
- Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.☆327Updated 3 years ago
- ☆128Updated 8 months ago
- An efficient texture-free GLSL procedural noise library☆229Updated 3 years ago
- Utility functions to convert between various color spaces in GLSL☆241Updated 4 years ago
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆172Updated 6 years ago
- Shadertoy for WebGPU compute shaders.☆165Updated 2 weeks ago
- ☆147Updated last year
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆303Updated 3 years ago
- A WebGL SDF pathtracer☆387Updated 2 years ago
- Programmable 3D fluid simulator running in WebGL.☆333Updated 4 years ago
- Inspection debugger for WebGPU☆277Updated this week
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 6 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- Bayer matrix dithering in GLSL☆219Updated 11 years ago
- A bunch of distance field primitives for ray marching☆200Updated 5 years ago
- Export images and videos from Shadertoy.☆110Updated 2 years ago
- Minify and obfuscate GLSL or HLSL code☆542Updated last month
- draw wireframes or grids on a solid mesh using a fragment shader☆186Updated 8 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆142Updated last year
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆158Updated last month
- 2D javascript renderer using web workers☆512Updated 6 years ago
- C++/WASM GL Framework☆101Updated last week
- Typescript library for generating distance fields from 2d images on the GPU☆120Updated 5 years ago
- Robert Penner's easing functions in GLSL, available as a module for glslify.☆462Updated 5 years ago
- VSCode extension to lint GLSL shading language files☆88Updated last month
- ☆75Updated last year
- Some helpers for webgpu☆274Updated 3 months ago
- Poisson disk sampling in arbitrary dimensions☆243Updated 3 years ago
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments☆129Updated 3 months ago