stegu / psrdnoiseLinks
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
☆303Updated 2 years ago
Alternatives and similar repositories for psrdnoise
Users that are interested in psrdnoise are comparing it to the libraries listed below
Sorting:
- GLSL procedural noise functions compatible with WebGL☆565Updated 7 months ago
- Collection of tileable procedural textures such as: cellular noise, fbm, voronoi, perlin and other.☆325Updated 3 years ago
- ☆129Updated 7 months ago
- An efficient texture-free GLSL procedural noise library☆228Updated 3 years ago
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆167Updated 6 years ago
- Shadertoy for WebGPU compute shaders.☆157Updated this week
- Utility functions to convert between various color spaces in GLSL☆239Updated 4 years ago
- Bayer matrix dithering in GLSL☆217Updated 11 years ago
- ☆146Updated last year
- A WebGL SDF pathtracer☆387Updated 2 years ago
- anti-alias smoothstep utility function☆151Updated 10 years ago
- Explorations on cross-hatching, engraving, and similar non-photorealistic rendering.☆301Updated 3 years ago
- Programmable 3D fluid simulator running in WebGL.☆330Updated 4 years ago
- Inspection debugger for WebGPU☆270Updated last week
- Export images and videos from Shadertoy.☆110Updated 2 years ago
- draw wireframes or grids on a solid mesh using a fragment shader☆186Updated 8 years ago
- Minify and obfuscate GLSL or HLSL code☆535Updated last month
- This is the source for the demos in my blog post Instanced Line Rendering.☆236Updated 6 years ago
- ☆101Updated 2 years ago
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆157Updated last month
- A bunch of distance field primitives for ray marching☆200Updated 5 years ago
- GLSL rotation functions with matrices: 2D and 3D (with X/Y/Z convenience functions) available both as ES modules strings and as GLSL file…☆142Updated last year
- Typescript library for generating distance fields from 2d images on the GPU☆118Updated 5 years ago
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments☆129Updated 3 months ago
- C++/WASM GL Framework☆102Updated 2 weeks ago
- 2D javascript renderer using web workers☆510Updated 6 years ago
- ☆75Updated last year
- VSCode extension to lint GLSL shading language files☆87Updated 2 weeks ago
- Create, ray trace & export programatically defined Signed Distance Function CSG geometries with an API suited for generative art - in you…☆196Updated 2 years ago
- Realtime path tracing via WebGPU compute shaders☆154Updated 4 months ago