schmelczer / sdf-2d
A graphics library to enable the real-time rendering of 2D signed distance fields on the web.
☆104Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for sdf-2d
- Check for and avoid redundant state setting☆35Updated last year
- Typescript library for generating distance fields from 2d images on the GPU☆101Updated 4 years ago
- Engine-agnostic WebGL text rendering☆46Updated 4 years ago
- Pure GPU, instanced, screen-projected lines for regl☆176Updated last year
- A WebGPU engine.☆192Updated last month
- Website source code☆93Updated this week
- GLSLX support in Visual Studio Code☆65Updated 3 years ago
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆104Updated 2 years ago
- Generate meshes from signed distance functions and constructive solid geometry operations.☆180Updated 3 years ago
- Physically based renderer (PBR) and scene graph for PEX.☆237Updated 3 weeks ago
- Metaballs rendered in WebGPU☆75Updated 10 months ago
- Optical flow shader for WebGL - BYORenderer.☆67Updated last month
- Raymarching abstraction for creating simple SDF animations with threejs☆156Updated last year
- Tired of doing math to get normals in your vertex shader? Same.☆42Updated last year
- A GLSL ES 1.0 and 3.0 parser that can preserve whitespace and comments☆110Updated last month
- A webgl GLSL minifier based on Angle compiler☆27Updated last month
- Modern WebGL state wrapper for PEX: allocate GPU resources (textures, buffers), setup state pipelines and passes, and combine them into c…☆160Updated 2 months ago
- Track your WebGPU memory usage☆63Updated 2 weeks ago
- A tiny WGSL online editor☆179Updated last year
- A JavaScript library for interactive subdivision curves.☆33Updated 8 years ago
- A (bad) attempt at implementing wavelet filtering and temporal reprojection in threejs☆81Updated 4 years ago
- Modern WebGL wrapper in TypeScript☆55Updated 2 years ago
- Well commented hello triangle example for WebGPU☆61Updated last year
- Simple text editor that lets you write Shadertoy shaders more comfortably, anytime, anywhere.☆144Updated 2 months ago
- A signed distance field (SDF) image generator for 2D paths such as font glyphs, accelerated using WebGL.☆34Updated 2 years ago
- Rendering algorithms implemented in WebGPU.☆80Updated 9 months ago
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆144Updated 3 years ago
- Path tracing render engine for the web. Both ray tracing for conventional 3d models and ray marching for fractals implemented. Built with…☆47Updated 7 years ago
- WebGPU and WebGL Micro 3D Graphics Library for JavaScript and WebAssembly☆101Updated last year
- Low-level graphics for the web☆47Updated 2 months ago