5argon / E7ECSLinks
Misc stuff I made for ECS.
☆50Updated 6 years ago
Alternatives and similar repositories for E7ECS
Users that are interested in E7ECS are comparing it to the libraries listed below
Sorting:
- Extending DOTS☆59Updated 4 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- ECS backed C# enums as Flux/Redux action in Unity☆27Updated 6 years ago
- Examples of using the Job System in Unity3D☆57Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 6 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆48Updated 7 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.☆67Updated 6 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆79Updated 6 years ago
- ☆64Updated 7 years ago
- Custom propery drawers to ease fields value management in Unity editor.☆39Updated 5 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆94Updated 6 years ago
- Program a concise navigation play mode test in Unity.☆49Updated 5 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆79Updated 8 years ago
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆27Updated 5 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆93Updated 5 years ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 8 years ago
- A bezier Spline system for Unity.☆110Updated 6 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 5 years ago
- An open-source audio workflow extension for Unity☆69Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆112Updated 5 years ago
- Drop-in replacement terrain grass shaders for Unity☆66Updated 4 years ago
- Unity Code Generator☆45Updated 6 years ago
- Utilities and samples that don't warrant their own repo☆51Updated 6 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆100Updated 6 years ago
- A set of Editor tools to audit project assets and correct errors☆77Updated 4 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated last year