a C++ ray tracing code with photon mapping for global illumination and caustic
☆17Mar 2, 2016Updated 10 years ago
Alternatives and similar repositories for SC_Tracer
Users that are interested in SC_Tracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An implementation of “A Model for Soap Film Dynamics with Evolving Thickness ” Ishida*, Synak*, Narita, Hachisuka, Wojtan, Transactions o…☆13Nov 8, 2022Updated 3 years ago
- Monte Carlo pathtracer written in C++☆30Nov 7, 2021Updated 4 years ago
- ☆10Jan 21, 2021Updated 5 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆40Apr 24, 2023Updated 2 years ago
- ☆17Sep 24, 2018Updated 7 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 2 years ago
- An experimental real-time render engine☆11Jan 6, 2021Updated 5 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Oct 8, 2017Updated 8 years ago
- 使用Word录入简谱,并使用Python将其转为MusicXML/MIDI乐谱格式☆14May 8, 2022Updated 3 years ago
- Python code that accompanies a video about downloading Google Images using Python and Selenium☆17Jan 30, 2022Updated 4 years ago
- Bidirectional Path Tracing for Rendering Participating Media☆29Sep 14, 2017Updated 8 years ago
- Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.☆11Jan 7, 2019Updated 7 years ago
- C++ GPU ray-tracing using OpenGL Compute Shaders (Experiment)☆14Sep 29, 2017Updated 8 years ago
- CUDA Path Tracer Project☆27Apr 19, 2015Updated 10 years ago
- Lua scriptable build tool☆16Sep 3, 2025Updated 6 months ago
- C++ Parsing/searching/validating expression grammar library (PEG) To write Regex-like expressions in the core☆14Dec 2, 2023Updated 2 years ago
- BurstCoin Blockchain Explorer -> https://github.com/signum-network/signum-explorer☆15Jan 18, 2021Updated 5 years ago
- c++ implementation of a simple-virtual-machine☆14Sep 19, 2014Updated 11 years ago
- Voxel Cone Tracing☆16Sep 9, 2019Updated 6 years ago
- Understanding the Efficiency of Ray Traversal on GPUs☆44Apr 6, 2016Updated 9 years ago
- A JIT compiler for the BASIC programming language☆13Dec 10, 2021Updated 4 years ago
- glsl progressive photon mapping render by Toshiya Hachisuka'2015 on Tokyo Demo Fest☆10Dec 7, 2025Updated 3 months ago
- GPU-accelerated path tracer☆10Oct 2, 2015Updated 10 years ago
- the most common fast Fourier transform (FFT) algorithm☆13Apr 6, 2015Updated 10 years ago
- An implementation of the paper “A Hyperbolic Geometric Flow for Evolving Films and Foams” Sadashige Ishida, Masafumi Yamamoto, Ryoichi An…☆61Dec 15, 2023Updated 2 years ago
- It can grow in size with o(1) complexity without changing its pointer. The memory stays contiguous.☆12Jul 24, 2024Updated last year
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆86Apr 24, 2023Updated 2 years ago
- Rust 3d collision detection using glam☆15Jul 18, 2020Updated 5 years ago
- ☆11Dec 6, 2017Updated 8 years ago
- Fast incremental parsing using piece table and tree-sitter to generate syntax tree☆12May 12, 2020Updated 5 years ago
- small path tracer in glsl☆16Dec 20, 2020Updated 5 years ago
- Implementation of a hexagonal scatter blur in two passes.☆10Aug 14, 2022Updated 3 years ago
- ☀️ Python 2.7 & Python 3.5 + NumPy Path Tracer☆12Jul 28, 2022Updated 3 years ago
- A NYCU thesis template☆29May 3, 2023Updated 2 years ago
- Real-time hybrid engine written in C++☆30Sep 17, 2018Updated 7 years ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 8 years ago
- very simple masm64 example to demonstrate how to compile MASM 64 bit using NMake/CMake☆14Aug 23, 2022Updated 3 years ago
- Lib FFMPEG☆22Feb 16, 2012Updated 14 years ago
- C++ implementation of Peter Shirley's "Ray Tracing: The Rest of Your Life"☆16May 12, 2020Updated 5 years ago