zwcloud / OpenGLOutlineLinks
several OpenGL outline implementations
☆13Updated 6 years ago
Alternatives and similar repositories for OpenGLOutline
Users that are interested in OpenGLOutline are comparing it to the libraries listed below
Sorting:
- 3D Game engine with an editor(Qt) using OpenGL☆33Updated 12 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆19Updated last month
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆43Updated last year
- Qt based Urho3D editor and general toolset☆30Updated 8 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- 3D gizmo to attach to Qt3D entities.☆19Updated 3 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆27Updated last month
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 6 months ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆22Updated 5 years ago
- ☆59Updated 2 years ago
- 一个基于OpenGL高效的数字地球解决方案☆31Updated 4 years ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆34Updated 4 years ago
- Interactive 3D terrain simulation using OpenGL 4 and Qt 5.☆167Updated 4 years ago
- FBX file parser/writer in C++11.☆39Updated 4 years ago
- High Level Material Shader editor☆79Updated 7 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Updated 3 years ago
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆32Updated 5 years ago
- Ubpa Graphviz C++ wrapper☆41Updated 3 years ago
- A cross-platform 3D engine based on Qt 5.9.7, OpenGL 3.3 and Assimp 4.1.☆86Updated last year
- Qt3D integration for Dear ImGui☆60Updated 2 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Updated 4 years ago
- Qt3D Widget. Works by rendering to an offscreen texture in Qt3D and using that texture in a QOpenGLWidget.☆35Updated 2 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- Particle editor using flow graph nodes for the spark particle engine☆181Updated 4 years ago
- GLC_lib is a C++ library for high performance 3D application based on OpenGL and Qt4 GUI☆63Updated 2 months ago
- A 3D File Viewer based on OSG. Use QT UI☆35Updated 7 years ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 3 years ago
- BraneEngine is a 3D game engine, which build with ImGui, PhysX and OpenAL. Engine has supported multiply rendering features, such as SSR,…☆24Updated last month
- C++ implementation of Greiner–Hormann clipping algorithm☆19Updated 5 years ago