zwcloud / OpenGLOutline
several OpenGL outline implementations
☆12Updated 5 years ago
Alternatives and similar repositories for OpenGLOutline:
Users that are interested in OpenGLOutline are comparing it to the libraries listed below
- 3D Game engine with an editor(Qt) using OpenGL☆28Updated 11 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆12Updated 4 years ago
- 3D gizmo to attach to Qt3D entities.☆19Updated 2 years ago
- CAD Renderer - performance optimized Vulkan visualization library for CAD. It is designed as GPU-oriented rendering engine for high perfo…☆17Updated 3 weeks ago
- MapEditor using VS2017 C++, D3D11, ImGui, Assimp☆33Updated 4 years ago
- ☆53Updated 6 years ago
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆41Updated 10 months ago
- Qt3D Widget. Works by rendering to an offscreen texture in Qt3D and using that texture in a QOpenGLWidget.☆35Updated 2 years ago
- Editor for gplay-engine☆19Updated 6 years ago
- 一个基于OpenGL高效的数字地球解决方案☆30Updated 3 years ago
- Qt3D integration for Dear ImGui☆60Updated 2 years ago
- Qt based Urho3D editor and general toolset☆29Updated 8 years ago
- vGizmo3D - a virtual GIZMO 3D object manipulator / orientator, via mouse, with pan & dolly/zoom features☆56Updated 2 weeks ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆21Updated 4 years ago
- Qt3D based graphics library☆45Updated 3 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model☆30Updated 3 years ago
- Simple hello world example of using filament within a Qt window☆21Updated 6 years ago
- Ubpa Graphviz C++ wrapper☆39Updated 3 years ago
- Qt integration with VulkanSceneGraph☆51Updated 2 months ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆25Updated 5 months ago
- A method for baking persistent decals to textures using UV-space rasterization.☆20Updated 4 years ago
- glTF 2.0 parser/loader for C++17, supports many extensions likes `KHR_draco_mesh_compression`, `KHR_lights_punctual`, `KHR_materials_clea…☆76Updated 7 months ago
- Simple 3D Engine (C++, DirectX 11/12, OpenGL 4.5, Vulkan, wxWidgets)☆32Updated 4 years ago
- Example how to integrate VulkanSceneGraph into Qt☆13Updated 3 years ago
- GeoMipMapping Terrain LOD☆11Updated last month
- A 3D File Viewer based on OSG. Use QT UI☆31Updated 7 years ago
- Integration test of osg and qt quick + qml framework☆22Updated 11 years ago
- Procedural landscape rendering library☆91Updated 8 years ago