malyawka / Unity-Mesh-Info
A simple mesh data viewer for Unity.
☆22Updated 3 years ago
Alternatives and similar repositories for Unity-Mesh-Info:
Users that are interested in Unity-Mesh-Info are comparing it to the libraries listed below
- Unity Mesh Importer is a utility that applies modifiers to its meshes at the time of importing a 3d model.☆34Updated 2 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 4 years ago
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- Implements Material Instance capabilities like in Unreal Engine 4☆23Updated 3 years ago
- A remote developer console for Unity☆39Updated 2 years ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Custom Memory Allocator for Unity with CopyFrom method☆29Updated 2 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆26Updated last year
- Library for creating, editing and applying paths (waypoints system) in Unity.☆42Updated 2 years ago
- View and navigate your selection history!☆27Updated 6 months ago
- Tool will enable you to view and debug changes to position/rotation/scale on any Unity transform done by any method/setter on a frame by …☆51Updated 6 months ago
- ☆16Updated 4 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆23Updated 2 months ago
- Set material properties right from component for Unity.☆46Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆76Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆37Updated last year
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- The Unity BRG Container☆73Updated 6 months ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 5 months ago
- A source generator that automatically generates a cache of components for Unity.☆33Updated 11 months ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆24Updated 3 months ago
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits a…☆22Updated 2 years ago
- A periodical texturing in Unity☆68Updated 2 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- BURST compatible collections, math and utility functions☆21Updated last year