CareBoo / Burst.Delegates
Burst-compatible Delegates
☆17Updated 2 years ago
Alternatives and similar repositories for Burst.Delegates:
Users that are interested in Burst.Delegates are comparing it to the libraries listed below
- Burst Compatible Linq Implementations☆24Updated 9 months ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆41Updated 6 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Additional types and functionality☆24Updated 3 years ago
- A library to help you customize your own Unity3D Graph solution.☆13Updated 3 years ago
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Burst compatible miscellaneous math related utility functions.☆28Updated 2 years ago
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆27Updated 5 years ago
- Collection of various Unity Utility classes/functions☆33Updated last year
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Edge tool for Shader Graph/VFX Graph☆18Updated 10 months ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 7 months ago
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Utility to allow Unity Jobs to compute and returns results.☆24Updated 5 years ago
- Reactive node system for Unity☆44Updated last year
- Extending DOTS☆60Updated 4 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- A simple mesh data viewer for Unity.☆23Updated 3 years ago
- The Asset Validator is an editor tool for validating assets in the project and in scenes.☆33Updated 5 years ago
- A custom inspector for Unity GUISkin files.☆15Updated 7 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- A secret recipe to extend Unity Editor.☆27Updated 3 years ago
- Package Symlinker is a tool that allows you create symbolic links to packages, so you can edit any package as if it were located right in…☆26Updated 2 years ago
- A tags and layers helper for Unity3D☆24Updated 8 years ago
- An example npm package that contains some example assets to demonstrate how to create a package for use in games made using the Unity gam…☆23Updated 6 years ago
- A remote developer console for Unity☆41Updated 2 years ago
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago