MrUnbelievable92 / Bit-Collections
Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits and bytes
☆22Updated 2 years ago
Alternatives and similar repositories for Bit-Collections:
Users that are interested in Bit-Collections are comparing it to the libraries listed below
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆118Updated 3 months ago
- Extending DOTS☆60Updated 4 years ago
- ☆60Updated 2 years ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆52Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆91Updated last year
- A collection of hand optimized SIMD versions of common array algorithms for Unity.☆14Updated 2 years ago
- Burst Compatible Linq Implementations☆23Updated 6 months ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆31Updated 2 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- https://blast-script.com/☆29Updated 2 years ago
- Unity DOTS Stats-system implementation☆35Updated 3 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆73Updated 2 years ago
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆34Updated 2 years ago
- This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS☆33Updated 3 years ago
- Visual graphs tool for unity editor☆94Updated last year
- ☆9Updated 3 years ago
- Savanna Saving - Free☆51Updated 2 weeks ago
- Blast Script Engine☆26Updated last year
- Command based scriptable build pipeline for Unity 3D☆49Updated last month
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- DOTS Samples and ongoing research within the Unity Discord DOTS community☆38Updated 4 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Comparison chart for C# ECS solutions/frameworks☆52Updated last year
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated last year
- Unity editor extension for easily embedding UPM packages in your project☆29Updated 4 years ago
- A general purpose code generator library for Unity☆77Updated 2 years ago