MrUnbelievable92 / Bit-CollectionsLinks
Bit Collections for Unity provides value type bit arrays and signed- and unsigned integers made out of an unconventional amount of bits and bytes
☆23Updated 4 months ago
Alternatives and similar repositories for Bit-Collections
Users that are interested in Bit-Collections are comparing it to the libraries listed below
Sorting:
- ☆63Updated 3 years ago
- A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. W…☆141Updated 4 months ago
- A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.☆53Updated 2 years ago
- Burst friendly (special) native collections for Unity☆81Updated last year
- Extending DOTS☆60Updated 4 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆54Updated last year
- Plot functions and draw large amounts of debug lines, shapes and text to the Unity game and scene view☆95Updated last year
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- Burst Compatible Linq Implementations☆24Updated last year
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- Collection of various Unity Utility classes/functions☆34Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆64Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- DOTS Samples and ongoing research within the Unity Discord DOTS community☆38Updated 4 years ago
- Collection of tools for working with components in Unity.☆106Updated this week
- Blast Script Engine☆29Updated 2 years ago
- C# Safe and Unsafe extensions for bitpacking directly to arrays and primitive types.☆62Updated last year
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 7 years ago
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Visual graphs tool for unity editor☆96Updated 2 years ago
- How to call managed functions (like Thread.Sleep) from Burst☆27Updated 2 years ago
- Collection of Unity editor helpers to boost productivity.☆68Updated 3 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆91Updated 5 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆43Updated last year
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last year
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- https://blast-script.com/☆29Updated 3 years ago