JonasDeM / EntitySelectionLinks
A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.
☆74Updated 2 years ago
Alternatives and similar repositories for EntitySelection
Users that are interested in EntitySelection are comparing it to the libraries listed below
Sorting:
- Extending DOTS☆60Updated 4 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 7 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆91Updated 5 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- Visual graphs tool for unity editor☆96Updated 2 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆78Updated 7 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- Misc stuff I made for ECS.☆50Updated 5 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆108Updated 4 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆85Updated 8 months ago
- An editor, build and player configuration framework for the Unity game engine.☆111Updated 5 months ago
- Burst Compatible Linq Implementations☆24Updated last year
- 🌐 First-class Mesh debugging tools for Unity☆124Updated 2 years ago
- Unity custom handles examples☆107Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 5 years ago
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- A code focused strongly typed event system with global system and per GameObject system.☆78Updated 6 years ago
- ☆63Updated 3 years ago
- ☆90Updated 5 years ago
- Unity package bringing FlexBuffers support to your Unity3D projects☆43Updated 3 years ago
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆83Updated 3 years ago
- Package for implementing custom entity component inspectors.☆16Updated 3 years ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆65Updated 6 months ago
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Collection of Unity editor helpers to boost productivity.☆69Updated 3 years ago
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆27Updated 5 years ago
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆111Updated 5 years ago
- Simple Unity tweening system using ECS that works with GameObjects!☆92Updated 6 years ago
- An open-source audio workflow extension for Unity☆69Updated 4 years ago