CMU-Graphics / Scotty3DLinks
Base code for 15-462/662: Computer Graphics at Carnegie Mellon University
☆509Updated 3 weeks ago
Alternatives and similar repositories for Scotty3D
Users that are interested in Scotty3D are comparing it to the libraries listed below
Sorting:
- CMU 15-462/662: DrawSVG☆43Updated 3 years ago
- Nori: an educational ray tracer☆882Updated last year
- Example scenes for pbrt-v4☆448Updated last year
- The code for the ebook Ray Tracing in One Weekend by Peter Shirley translated to CUDA by Roger Allen. This work is in the public domain…☆367Updated 4 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆563Updated last week
- Homepage for CSC417: Physics-based Animation☆440Updated last week
- ☆382Updated 11 months ago
- ☆568Updated last year
- Course Page for Geometry Processing☆374Updated 2 years ago
- Course material for a grad-level course in Geometry Processing.☆390Updated 5 years ago
- 3D graphics software for mesh editing, path tracing, and animation☆271Updated 4 years ago
- Assignment skeleton for course on Discrete Differential Geometry (15-458/858)☆219Updated last year
- Physically based renderer with Path Tracing and Photon Mapping.☆365Updated 3 years ago
- notes and assignments of CG (CMU 15-462/662)☆91Updated 4 years ago
- CMU 15-462/662: DrawSVG☆72Updated 4 years ago
- ☆522Updated 9 months ago
- My path tracer☆531Updated 2 years ago
- An open source programming resource intended for graphics programmers.☆308Updated last week
- A modern C++ BVH construction and traversal library☆1,086Updated 3 months ago
- UCSD CSE 272 renderer☆99Updated 8 months ago
- GPU Raytracer from scratch in C++/CUDA☆940Updated 3 years ago
- A repository of the code contained in the amazing Scratchapixel lessons https://www.scratchapixel.com/☆91Updated 2 years ago
- Curated list of ray tracing resources☆650Updated 3 years ago
- Mitsuba renderer main repository☆1,083Updated 2 years ago
- Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK☆328Updated 3 weeks ago
- A research-oriented elastic body simulator☆385Updated 2 years ago
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,015Updated 4 years ago
- A fast python implementation of Ray Tracing in One Weekend using python and Taichi☆197Updated 2 years ago
- By a programmer for programmers☆213Updated last year
- Repository containing common 3D test models in original format with original source if known and obj mesh☆1,402Updated 2 years ago