Tutorials and other resources for the Mitsuba 3 library
☆68Sep 2, 2026Updated this week
Alternatives and similar repositories for mitsuba-tutorials
Users that are interested in mitsuba-tutorials are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Mitsuba integration add-on for Blender☆365Jul 13, 2026Updated last month
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆41Aug 14, 2022Updated 4 years ago
- Mitsuba 3: A Retargetable Forward and Inverse Renderer☆2,906Updated this week
- Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering☆803Updated this week
- Siggraph Asia 2023 Paper "Extended Path Space Manifold for Physically Based Differentiable Rendering"☆17May 11, 2024Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 3 years ago
- Various resources for Mitsuba 3☆11Nov 24, 2024Updated last year
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Nov 25, 2024Updated last year
- ☆10Sep 25, 2020Updated 5 years ago
- 2D visualizer for specular path manifolds☆81Jun 17, 2021Updated 5 years ago
- Data files for Mitsuba 2☆34Updated this week
- Weakly-Supervised Contrastive Learning in Path Manifold for Monte Carlo Image Reconstruction [Cho et al. SIGGRAPH 2021]☆31Dec 28, 2023Updated 2 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆20Apr 14, 2022Updated 4 years ago
- Eikonal rendering + mitsuba☆17Oct 5, 2021Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Monte Carlo Speckle Rendering☆18Sep 5, 2019Updated 6 years ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆39Mar 12, 2021Updated 5 years ago
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆42Feb 6, 2023Updated 3 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆33Jun 25, 2026Updated 2 months ago
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆85Apr 24, 2023Updated 3 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,072Aug 22, 2022Updated 4 years ago
- Official implementation of the ACM TOG paper “Complex-Valued Holographic Radiance Fields”.☆30Updated this week
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated 4 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- ☆46Nov 3, 2019Updated 6 years ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Feb 10, 2019Updated 7 years ago
- Codebase to accompany the book: A Hitchhiker’s Guide to Multiple Scattering☆99Mar 18, 2023Updated 3 years ago
- seminar materials of physically based rendering with tutorials and homework using mitsuba3-python☆20Nov 25, 2025Updated 9 months ago
- ☆71Jul 29, 2020Updated 6 years ago
- Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)☆907May 11, 2023Updated 3 years ago
- ☆18Nov 21, 2025Updated 9 months ago
- ☆36Nov 12, 2021Updated 4 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆51Jul 30, 2023Updated 3 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Jan 12, 2022Updated 4 years ago
- A differential theory of radiative transfer☆62Feb 19, 2020Updated 6 years ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Sep 8, 2022Updated 3 years ago
- A course on Optimization for Cameras, Displays, and Perceptual Graphics☆23Nov 11, 2022Updated 3 years ago
- Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018☆39Apr 24, 2023Updated 3 years ago
- Path-space differentiable renderer☆168Oct 16, 2023Updated 2 years ago