mitsuba-renderer / mitsuba-tutorialsLinks
Tutorials and other resources for the Mitsuba 3 library
☆64Updated 3 months ago
Alternatives and similar repositories for mitsuba-tutorials
Users that are interested in mitsuba-tutorials are comparing it to the libraries listed below
Sorting:
- A differential theory of radiative transfer☆63Updated 5 years ago
- Path-space differentiable renderer☆162Updated 2 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆43Updated 3 years ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆61Updated 11 months ago
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆35Updated 2 years ago
- Towards Learning-based Inverse Subsurface Scattering☆30Updated 4 years ago
- Mitsuba integration add-on for Blender☆334Updated last month
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Updated 3 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆55Updated 3 years ago
- Reference implementation of the paper "Recursive Control Variates for Inverse Rendering" (SIGGRAPH 2023)☆50Updated 2 years ago
- Unbiased Physically Based Differentiable Renderer☆48Updated 11 months ago
- Mitsuba time-of-flight renderer.☆57Updated last year
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆22Updated 4 months ago
- This extension provides you with a powerful viewer of LDR and HDR images (including animated), going beyond the standard VS Code image pr…☆34Updated last month
- Code for "Compositional Neural Scene Representations for Shading Inference"☆26Updated 5 years ago
- A Python package to effortlessly assemble images in comparison figures. Supports LaTeX, PPTX, and HTML.☆130Updated 2 weeks ago
- Code for wave optics based appearance modeling of different types of iridescent feathers.☆16Updated 11 months ago
- ☆22Updated 2 years ago
- ☆40Updated 3 years ago
- ☆29Updated 10 months ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆93Updated last year
- ☆27Updated 3 years ago
- Neural Denoising with Layer Embeddings☆54Updated last year
- ☆70Updated 5 years ago
- Physically based differentiable rendering in C++☆28Updated 3 years ago
- ☆45Updated 5 years ago
- ReSTIR-GI implementation in Mitsuba3☆17Updated 2 years ago
- Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"☆17Updated 5 years ago
- The official repo for [Neural Differential Appearance Equations, TOG (SIGGRAPH Asia 2024)]☆19Updated 9 months ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Updated 6 years ago