mikolalysenko / ao-mesherLinks
Voxel mesher with ambient occlusion
☆42Updated 11 years ago
Alternatives and similar repositories for ao-mesher
Users that are interested in ao-mesher are comparing it to the libraries listed below
Sorting:
- SSGI shader for Godot☆37Updated 6 years ago
- voxel mesher with ambient occulusion, transparency, translucency, custom block models☆22Updated 9 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 9 years ago
- 1D & 2D Random noise with bicubic interpolation☆82Updated 4 years ago
- WebGL☆15Updated 9 years ago
- A BSP-based Constructive Solid Geometry library☆30Updated 7 years ago
- ☆223Updated 8 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Demo of hydraulic erosion☆104Updated 6 years ago
- 32-bit packed color format with RGBM encoding for shader use☆41Updated 7 years ago
- ☆12Updated 4 years ago
- Simple but physical engine for voxels. Demo:☆75Updated last year
- experimental WebGL implementation of GPU-based geometry clipmaps☆22Updated last year
- A simulation of water using gerstner waves implemented in Unity.☆44Updated 4 years ago
- Entity Position Interpolation Code☆58Updated 6 years ago
- Open Source Collaboration Project for /r/VoxelGameDev☆21Updated 9 years ago
- 3D terrain generation with erosion, rendered in WebGL☆22Updated 7 years ago
- Custom C# engine with mostly GPU procedural planet generation.☆28Updated 6 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- One voxel engine to rule them all and in Unity3D bind them.☆19Updated 9 years ago
- ☆14Updated last year
- a reserch desktop app based on electron☆33Updated 8 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- Fast raycasting through voxels.☆73Updated 2 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆33Updated 8 years ago
- Boulette physiques. A naïve, but deterministic physics engine.☆15Updated 7 years ago
- Soft Shadow Mapping in WebGL☆38Updated 12 years ago
- ☆14Updated 6 years ago
- Transvoxel implementation in C# for XNA☆73Updated 6 years ago
- A utility for mesh simplification☆15Updated 10 years ago