VoxelGameDev / OpenVoxLinks
Open Source Collaboration Project for /r/VoxelGameDev
☆21Updated 9 years ago
Alternatives and similar repositories for OpenVox
Users that are interested in OpenVox are comparing it to the libraries listed below
Sorting:
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 8 years ago
- Open-Source Voxel Editor☆24Updated 4 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆68Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- Simple & powerful 2D game library.☆95Updated 4 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- SSE Frustum Culling Demo☆71Updated 3 years ago
- engine used in some nesnausk! demos☆22Updated 13 years ago
- Simple Terrain Engine in 200 Lines of Code☆32Updated 9 years ago
- C++ Game Engine☆34Updated 7 years ago
- Procedural Generation☆21Updated 8 years ago
- Software rasterization occlusion culling library☆38Updated 9 years ago
- String ID library & debugging tools☆46Updated last year
- Voxel mesher with ambient occlusion☆42Updated 11 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 3 years ago
- Core libraries and utilities☆35Updated 2 years ago
- Realistic Grass Rendering using DirectX 11 and a geometry-shader based approach.☆62Updated 3 years ago
- Lessons learnt from hunting jitter issues☆61Updated 7 years ago
- Nebula Trifid☆71Updated last year
- A slim Behaviour Tree implementation.☆59Updated 14 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- C++ Game Engine☆37Updated 2 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- ☆19Updated 7 years ago
- Regrowth Studios Vorb Engine☆65Updated 4 years ago