Custom C# engine with mostly GPU procedural planet generation.
☆32Feb 2, 2019Updated 7 years ago
Alternatives and similar repositories for procedural-planets-generator
Users that are interested in procedural-planets-generator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A procedural planet generator made in OpenGL 4.4☆17Aug 19, 2014Updated 11 years ago
- Unity Procedural Planets GPU-mostly generator☆149Jul 6, 2021Updated 4 years ago
- A set of shaders to help perform various Noise functions on the GPU☆15May 8, 2015Updated 10 years ago
- Voronoi Diagram C# Implementation☆12Jul 11, 2017Updated 8 years ago
- ☆11Apr 14, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Procedural planet generator☆121Aug 13, 2010Updated 15 years ago
- Little global illumination Monte Carlo path tracer☆12Dec 29, 2015Updated 10 years ago
- Simple lego game made along with simple Unity inspired game engine.☆19Sep 16, 2017Updated 8 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆123Oct 6, 2020Updated 5 years ago
- A simple raymarching postprocessing stack effect.☆15Jul 7, 2019Updated 6 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Jul 24, 2018Updated 7 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- ☆17Apr 5, 2017Updated 9 years ago
- Tile based crop growing mechanics in Unity 3D, similar to Stardew Valley.☆15Jan 1, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Inplace complex-valued ANSI C fast fourier transform☆11Nov 7, 2016Updated 9 years ago
- GPU Instancing Particle Shader in Lightweight Render Pipeline☆15Mar 26, 2018Updated 8 years ago
- 2354 bytes of CFD!☆12Feb 15, 2018Updated 8 years ago
- A hobby project I started while studying Advanced Computer Graphics☆10May 23, 2018Updated 7 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Dec 3, 2020Updated 5 years ago
- Work-in-progress "voxel" game or game engine.☆18Sep 24, 2014Updated 11 years ago
- procedural planets☆33Sep 9, 2018Updated 7 years ago
- Collection of libc-free C snippets that I paste and tweak in my projects☆14Aug 6, 2017Updated 8 years ago
- GenWorld - a procedural generation toolkit for the "Unity" game engine. Allows you to procedurally generate content for a scene from voxe…☆18Jun 6, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A texture helper for http://voxeljs.com.☆26Mar 13, 2025Updated last year
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Mar 15, 2026Updated last month
- ☆15Feb 9, 2018Updated 8 years ago
- ☆15Feb 10, 2020Updated 6 years ago
- A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x☆52Feb 5, 2019Updated 7 years ago
- PureECS アニメーション検証☆12Dec 3, 2018Updated 7 years ago
- EmbedIO web server support for ASP.NET Core☆11Nov 18, 2016Updated 9 years ago
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Jun 21, 2018Updated 7 years ago
- TOTW (Top of the WOFFs) — collection of open-source OpenType fonts curated by Adam Twardoch☆12Jun 29, 2025Updated 10 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Complete source for my experimental voxel engine☆118Oct 9, 2017Updated 8 years ago
- This doesn't work! -- Implementing the Marching Triangles Algorithm☆10May 13, 2015Updated 10 years ago
- Procedural Terrain Generation using the GPU☆18Dec 17, 2012Updated 13 years ago
- Unity3d Planetary Terrain and Floating Origin☆69May 20, 2018Updated 7 years ago
- A cross-platform game library in the public domain☆15Aug 12, 2019Updated 6 years ago
- Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering, published by Packt☆11Oct 31, 2022Updated 3 years ago
- A small library for working with OpenGL 4☆34Jul 23, 2016Updated 9 years ago