mharrys / arcball
Arcball Rotation Control
☆15Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for arcball
- Vulkan Renderer☆31Updated 9 months ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- Software rasterizer based on Larrabee's☆37Updated 8 years ago
- Lightweight library of Vulkan primitives to simplify usage of Vulkan.☆33Updated 3 months ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 4 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 2 years ago
- A library of distance and occlusion generation routines☆111Updated 5 years ago
- ☆51Updated 7 months ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Demoscene graphics engine.☆58Updated 4 years ago
- Small code to write OpenEXR images☆58Updated 2 years ago
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 12 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆40Updated 9 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- SSE Frustum Culling Demo☆69Updated 3 years ago
- Procedural terrain generator using exponentially distributed noise.☆38Updated 10 years ago
- Very barebones CPU Voxel Raycaster☆33Updated 4 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆34Updated 5 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆35Updated 2 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆39Updated 9 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆12Updated 3 months ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 7 years ago