mcraiha / CSharp-astc-encoder
ASTC Encoder in C#
☆12Updated 2 years ago
Alternatives and similar repositories for CSharp-astc-encoder:
Users that are interested in CSharp-astc-encoder are comparing it to the libraries listed below
- Game and prototypes with SharpDX and Directx 11☆49Updated 3 months ago
- A Runtime implementation of ECMA-335 Common Language Infrastructure that is specifically designed for real-time applications.☆26Updated 3 years ago
- dotnet 6 port of the C++ recastnavigation library.☆63Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆40Updated 2 years ago
- DirectX Raytracing Tutorials in CSharp☆80Updated 10 months ago
- Cross platform .NET graphics library☆21Updated last month
- FBX reader and writer for .NET☆29Updated 4 years ago
- .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.☆47Updated last week
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated this week
- 用于将MSIL编译到C++/MicroCode的AOT编译器。☆22Updated 3 years ago
- Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.☆50Updated 2 months ago
- A code generator for generating bindings for C# for C and COM libraries☆31Updated 2 weeks ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 10 months ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated last month
- Virtual File System (VFS) is a framework to create virtual file system from folders or zipped archives in a specific order merging their …☆61Updated 3 months ago
- 3D Game Engine - .NET 8.0 - C# 12 - WinAppSDK Editor☆57Updated 3 months ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆24Updated 5 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆18Updated 2 years ago
- A library using ComputeSharp to ray trace render scenes in C#☆15Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆78Updated 2 weeks ago
- A C# port of the Lua v.5.1.4 virtual machine, parser, libraries and command-line utilities.☆28Updated 5 years ago
- Blazing fast memory allocator designed for video games meets .NET☆167Updated 2 years ago
- lots of messy scribbles☆19Updated last year
- 3D graphics engine for .NET platform.☆15Updated 11 months ago
- Sample for DirectX Raytracing in C#☆20Updated last year
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- C# port of stb_image_write.h☆25Updated 2 years ago
- TGASharpLib is a FREE, OpenSource .NET one file library for reading and writing TGA files.☆25Updated 7 years ago
- ☆20Updated this week