sicusa / NaguleLinks
3D graphics engine for .NET platform.
☆17Updated last year
Alternatives and similar repositories for Nagule
Users that are interested in Nagule are comparing it to the libraries listed below
Sorting:
- A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.☆52Updated last month
- Simple, modern, code-only C# game engine!☆24Updated last year
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 7 months ago
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D☆38Updated this week
- A modern, high-performance, cross-platform, data-driven 2D game engine built with C++20 and .net 9.☆27Updated last week
- ☆21Updated last year
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆66Updated 3 weeks ago
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆48Updated last week
- dotnet 6 port of the C++ recastnavigation library.☆67Updated 2 years ago
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆45Updated 2 months ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- ☆28Updated 4 years ago
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆91Updated 9 months ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆81Updated last year
- Benchmarking Burst/IL2CPP against GCC/Clang machine code☆13Updated last year
- A fixed-point math library similar to unity.mathematics☆32Updated 3 months ago
- High performance zero allocation array buffer (but unsafe)☆22Updated 2 months ago
- A virtual file system implementation in modern C#.☆41Updated 5 months ago
- friflo ECS · Unity C# extension package☆44Updated 3 months ago
- fast soft float-point for deterministic computing,高性能、一致性计算的软件浮点数☆48Updated 2 years ago
- ENet reliable UDP networking library☆38Updated 2 months ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆66Updated 9 months ago
- ☆21Updated last year
- Unity Native Plugin DLL动态加载卸载工具☆16Updated 2 years ago
- Parallel reduction with unity compute shader☆13Updated 2 years ago
- An utility for redirecting C# methods at runtime using detours. Enables patching and replacing method implementations dynamically. It all…☆50Updated 11 months ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆22Updated 3 years ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 3 years ago