sicusa / NaguleLinks
3D graphics engine for .NET platform.
☆17Updated last year
Alternatives and similar repositories for Nagule
Users that are interested in Nagule are comparing it to the libraries listed below
Sorting:
- A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.☆50Updated last week
- [Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS fra…☆49Updated 2 weeks ago
- DotFastLZ - a port of FastLZ, Small and portable byte-aligned LZ77 compression for .NET, C#, Unity3D☆38Updated last month
- A simple runtime C# Interpreter [ single script ] [ easy-to-use ] [ 0 GC & 0 boxing] [rich feature]☆45Updated last month
- ☆21Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆80Updated last year
- High performance zero allocation array buffer (but unsafe)☆22Updated last month
- ☆28Updated 4 years ago
- ENet reliable UDP networking library☆38Updated last month
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆65Updated 9 months ago
- High performance zero allocation string builder (but unsafe)☆38Updated last month
- Unity Bloom效果的五种实现方式,原理分析和性能对比,实现Mask Bloom功能,对项目提供使用决策。☆16Updated 6 years ago
- ☆21Updated last year
- Tools for working with Spherical Harmonics in Unity☆23Updated last year
- UniNetty project - a port of DotNetty, an event-driven asynchronous network application framework☆23Updated 6 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆26Updated 6 months ago
- ☆15Updated 4 years ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆46Updated 2 years ago
- dotnet 6 port of the C++ recastnavigation library.☆67Updated 2 years ago
- Benchmarking Burst/IL2CPP against GCC/Clang machine code☆13Updated last year
- Simple, modern, code-only C# game engine!☆23Updated 11 months ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆65Updated last week
- Write shaders in C#, then translate them to HLSL or GLSL source.☆42Updated 3 years ago
- Embedded document storage built for performance and high concurrency.☆32Updated last month
- a Unity build (packing) tool for Unity, mainly focused on android and ios.☆18Updated last year
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆39Updated 2 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- fast soft float-point for deterministic computing,高性能、一致性计算的软件浮点数☆48Updated 2 years ago
- 一些项目中的公共测试,项目之间通用的一些东西☆17Updated 5 years ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 3 years ago