BobLChen / ShaderLab
Shaderlab is a tool designed for cross compiling unity shader to other shading languages.
☆97Updated 4 years ago
Alternatives and similar repositories for ShaderLab:
Users that are interested in ShaderLab are comparing it to the libraries listed below
- virtual texture for unity☆169Updated 5 years ago
- ☆111Updated 5 years ago
- GPU Driven Pipeline study from GDC 2015 & GDC 2016☆115Updated 5 years ago
- A convenient programming framework for Scriptable Rendering Pipeline☆205Updated 6 years ago
- Demos for custom Unity Scriptable Render Pipeline.☆149Updated 5 years ago
- Bloom Effect in Unity Build-in pipeline☆49Updated 2 years ago
- 渲染医生,基于 RenderDoc 的渲染分析工具,以 html 形式展现方便阅读和分享。☆83Updated 2 years ago
- Two tools for Unity to deal with spherical harmonics☆152Updated 4 years ago
- ☆76Updated 4 years ago
- Implement "Ray Tracing in One Weekend" by GPU in Unity 2019.3☆88Updated 5 years ago
- ☆217Updated last year
- GPU Driven Particles Rendeing using Unity's SRP☆86Updated 5 years ago
- ☆73Updated 5 years ago
- A SoftRenderer for learning purpose.☆52Updated 2 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆261Updated 5 months ago
- Handwroten pbr with scriptable render pipeline☆45Updated 5 years ago
- ☆47Updated 5 months ago
- ☆127Updated 5 years ago
- real time ASTC texture compression by computer shader☆102Updated 3 years ago
- a runtime virtural texture terrain for unity 5.6☆88Updated 2 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆178Updated last year
- Runtime Virtual Texture for Unity URP.☆149Updated last year
- ☆69Updated 2 years ago
- 自定义实现级联阴影☆84Updated 6 years ago
- A simple forward render pipeline for graphics study.☆79Updated 2 years ago
- ☆73Updated 5 years ago
- A customized forward+ render pipeline for Unity☆113Updated 5 years ago
- Implementing Adaptive Virtual Texture in HDRP☆58Updated last year
- Encode astc texture in pixel shader☆127Updated last year
- ☆111Updated 4 years ago