ASTC encoder with real-time performance.
☆38Sep 4, 2022Updated 3 years ago
Alternatives and similar repositories for astcrt
Users that are interested in astcrt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Arm ASTC Encoder, a compressor command line tool and codec library for the Adaptive Scalable Texture Compression image format.☆1,290Updated this week
- A deferred shading implementation with DirectX 12☆37Jan 15, 2016Updated 10 years ago
- ☆393Jun 1, 2022Updated 4 years ago
- Extract data from packed Unity 3D resource file☆13May 14, 2015Updated 11 years ago
- real time ASTC texture compression by computer shader☆140Feb 18, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple Ericsson Texture EAC codec☆25May 22, 2018Updated 8 years ago
- Hello World-style examples with various C# to native interop code-generation tools☆11Jul 17, 2019Updated 7 years ago
- LibVT is a library implementing "virtual texturing".☆121Sep 25, 2015Updated 10 years ago
- Copy browser tabs to (and create browser tabs from) your clipboard.☆13Jul 10, 2026Updated 2 weeks ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆37May 10, 2017Updated 9 years ago
- A distributed rendering architecture for ray tracing huge scenes on commodity hardware.☆15Feb 18, 2013Updated 13 years ago
- Introduction about SIMD instructions. Mainly about SSE and AVX.☆13Mar 13, 2018Updated 8 years ago
- Some implementations of differentiable 3D mesh renderers using PyTorch with examples☆10Mar 21, 2024Updated 2 years ago
- ☆13Mar 2, 2021Updated 5 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- An attempt to port BC7E texture compressor to a GPU compute shader☆20Jan 10, 2021Updated 5 years ago
- in unity,we use computerShader compress RGBA texture by BC3、ETC2、ASTC☆45Sep 28, 2021Updated 4 years ago
- Physics laboratory assignments☆10Oct 5, 2024Updated last year
- Generalized Texture Compression -- Aimed to provide GPU-decompress and higher compression rates.☆134Sep 4, 2017Updated 8 years ago
- Rendering on quarter size's 2X MSAA target, and reconstruct frame after rendering.☆13Dec 3, 2019Updated 6 years ago
- Aniti-Aliasing-Technology☆10Aug 24, 2023Updated 2 years ago
- A c# wrapper around xatlas used to unwrap mesh uv’s.☆20Jun 12, 2022Updated 4 years ago
- All project developed using Unity☆28Nov 28, 2020Updated 5 years ago
- Supplementary source code for "A Spherical Cap Preserving Parameterization for Spherical Distributions"☆55Dec 30, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A small library for facilitating the creation of GUI tools in Maya.☆13Dec 9, 2013Updated 12 years ago
- easy to read hlsl asm shader code. parse dxbc text and export hlsl like for read☆323Feb 23, 2026Updated 5 months ago
- A simple implementation of the Spatiotemporal Variance-Guided Filtering (SVGF) algorithm by Schied. et al☆40Jun 12, 2020Updated 6 years ago
- Demo code for the compressed shadow maps project☆66Nov 20, 2019Updated 6 years ago
- OpenGL ES 2.0 soft rendering pipeline implemented in C++.☆11Aug 15, 2019Updated 6 years ago
- A Paint.NET filetype plugin that loads the PSX TIM format.☆10Aug 2, 2025Updated 11 months ago
- A GPU based implementation of the optimization described in the paper "A Low-Discrepancy Sampler that Distributes Monte Carlo Errors as a…☆22Jun 15, 2023Updated 3 years ago
- GPU Recursive Filtering☆47Sep 1, 2023Updated 2 years ago
- A couple of scripts used to bake materials from Cycles (based on principled shader) to textures to be used in UE4 Material Instances☆12Jan 19, 2022Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A 3D renderer and software rasterizer☆16Sep 29, 2012Updated 13 years ago
- FreeImage for .NET Standard 2.0☆13Oct 28, 2021Updated 4 years ago
- OpenGL library with cool demos☆11Apr 22, 2015Updated 11 years ago
- Various tools for use in calibre's Edit Book Tool.☆13Oct 10, 2024Updated last year
- Collection of scripts, which I made for Maya☆14Aug 15, 2025Updated 11 months ago
- A lightweight panel/taskbar written in Python and C for X11 window managers☆15Oct 19, 2013Updated 12 years ago
- OpenGL 4.3 / DirectX 11 3D Graphics Engine☆12May 25, 2021Updated 5 years ago