jkuhlmann / gainput2
Cross-platform C input library (work-in-progress)
☆29Updated 4 years ago
Alternatives and similar repositories for gainput2:
Users that are interested in gainput2 are comparing it to the libraries listed below
- A small single-file library for sprite outline extraction and simplification for C/C++☆84Updated 9 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- Mostly self-contained game/engine☆44Updated 5 months ago
- Minimal C11 game libraries☆53Updated last year
- Immediate Mode Debug Draw library☆36Updated 5 years ago
- Vulkan c helper library☆32Updated 3 weeks ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Updated 5 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- lightweight entry point for games☆71Updated 6 years ago
- ☆28Updated 7 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Single file libraries for file system related stuff☆24Updated 4 years ago
- rex engine and game☆15Updated 3 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆57Updated last week
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 5 years ago
- WebSockets in C☆49Updated 3 years ago
- ASS: Audio Stupidly Simple☆35Updated 6 years ago
- Tiny DDS loader/saver based on☆26Updated 5 years ago
- ☆72Updated 2 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated last year
- a collection of handle/id allocators☆20Updated last year
- A game engine. That breathes fire and awesomeness☆15Updated 5 years ago
- Procedural world generation experiment☆24Updated 5 years ago