pbotmeyertron / c_math_libraryLinks
Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.
☆53Updated 2 years ago
Alternatives and similar repositories for c_math_library
Users that are interested in c_math_library are comparing it to the libraries listed below
Sorting:
- Yet another multiplatform C++ framework to make games☆83Updated last week
- Bitpacking serializer for C++☆51Updated last month
- A pure C file watcher library☆47Updated 2 months ago
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆81Updated 7 months ago
- Embeddable lightweight scripting language with C++ syntax☆72Updated 2 weeks ago
- A simple and powerful entity component system (ECS) written in C++17☆114Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Updated 4 months ago
- Work in progress real-time strategy game.☆24Updated this week
- An entity component framework.☆54Updated 4 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- entity component system framework☆67Updated last month
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- ENGINE..... vrooooommm☆35Updated 7 months ago
- ENTT like implementation of ECS in C☆51Updated last year
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆66Updated last year
- Archetype based ECS☆28Updated 5 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆41Updated last week
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆81Updated 11 months ago
- Simple CPU/GPU profiler with ImGui HUD☆81Updated last month
- Major overhaul of the Zero Engine and renaming to Welder.☆59Updated last year
- Fast O(1) offset allocator with minimal fragmentation in C99☆58Updated 2 years ago
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- Graph based GUI tool to automate system tasks☆24Updated 8 months ago
- SIMD HAL header-only library☆61Updated 8 months ago
- A juicy feature-packed debug menu intended for games.☆169Updated 5 years ago
- Node Editor of OpenGL Shaders☆38Updated 2 years ago
- A powerful cross-platform audio engine, optimized for games.☆65Updated last week