pbotmeyertron / c_math_libraryLinks
Highly optimized, single-header, 3D math library written in C. Uses SIMDE as the back-end for auto-vectorization on most platforms.
☆52Updated 2 years ago
Alternatives and similar repositories for c_math_library
Users that are interested in c_math_library are comparing it to the libraries listed below
Sorting:
- Yet another multiplatform C++ framework to make games☆83Updated last week
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆83Updated 6 months ago
- Work in progress real-time strategy game.☆24Updated 2 weeks ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- SIMD HAL header-only library☆61Updated 7 months ago
- A pure C file watcher library☆48Updated 3 weeks ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆72Updated 2 months ago
- ENGINE..... vrooooommm☆35Updated 5 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- ENTT like implementation of ECS in C☆51Updated last year
- A simple and powerful entity component system (ECS) written in C++17☆111Updated this week
- Bitpacking serializer for C++☆50Updated last week
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- Embeddable lightweight scripting language with C++ syntax☆72Updated last month
- An entity component framework.☆55Updated 3 years ago
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆67Updated last year
- Cross-platform C input library (work-in-progress)☆29Updated 5 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆41Updated this week
- Simple CPU/GPU profiler with ImGui HUD☆79Updated this week
- entity component system framework☆63Updated 2 weeks ago
- Builds atlas texture from a bunch of input images.☆75Updated 5 years ago
- A powerful cross-platform audio engine, optimized for games.☆63Updated 2 weeks ago
- Fast O(1) offset allocator with minimal fragmentation in C99☆57Updated 2 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆121Updated 6 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- C++23 Game Engine. Built on data-driven design principles and agile software engineering.☆84Updated last month
- A Job system implemented with a lock free stealing queue☆29Updated 2 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆145Updated last year
- Single header file libraries collection☆26Updated 3 years ago
- A juicy feature-packed debug menu intended for games.☆170Updated 4 years ago