macton / presentation-archive
Decks and notes from previous presentations I've done
☆60Updated 9 years ago
Alternatives and similar repositories for presentation-archive:
Users that are interested in presentation-archive are comparing it to the libraries listed below
- Blog posts☆128Updated 7 years ago
- A collection of interoperable minimalistic C libraries☆135Updated 5 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆160Updated 8 years ago
- ☆83Updated 7 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆113Updated 5 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆107Updated 2 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆113Updated 7 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 2 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆86Updated 8 years ago
- Bounding Halfspace Hierarchy☆125Updated 5 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago
- ☆51Updated last month
- Single header "no-allocation" KTX/DDS file reader☆114Updated 10 months ago
- Easy to use custom allocators in a single-header, public domain C/C++ library☆51Updated 6 years ago
- Yet another multiplatform C++ framework to make games☆73Updated this week
- A game engine.☆27Updated 8 years ago
- Public repository for tracking issues (bugs and features) for the RemedyBG debugger☆87Updated 5 years ago
- Game Engine☆128Updated 6 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆118Updated last month
- A featureful realtime 3D software render☆27Updated 6 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆90Updated 8 years ago
- Builds atlas texture from a bunch of input images.☆75Updated 4 years ago
- 2D physics engine with SoA/SIMD optimizations☆108Updated 6 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- 2D rectangular bin packing with option for item removal☆98Updated 5 months ago
- String ID library & debugging tools☆45Updated last year
- the Donald Trump of the ECS libraries☆67Updated 4 years ago