macton / presentation-archive
Decks and notes from previous presentations I've done
☆54Updated 9 years ago
Related projects: ⓘ
- ☆82Updated 7 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆156Updated 7 years ago
- A collection of interoperable minimalistic C libraries☆136Updated 4 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆110Updated 7 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago
- Code Archive of GDMag Samples from 1994 to 2007☆82Updated 7 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆104Updated 5 years ago
- Game Engine☆126Updated 5 years ago
- String ID library & debugging tools☆44Updated 8 months ago
- ☆51Updated 5 months ago
- ☆35Updated 10 years ago
- Example of MSVC makefile project for hotloading C with intellisense/debugger compatability☆106Updated last year
- Blog posts☆127Updated 7 years ago
- Memory Tracing Software☆22Updated 8 years ago
- Demoscene graphics engine.☆57Updated 4 years ago
- Direct3D 12.0 quick reference guide☆56Updated 7 years ago
- Single header "no-allocation" KTX/DDS file reader☆114Updated 5 months ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- GLSL shader live-reloading☆72Updated 7 years ago
- C++11 lock-free job queue☆82Updated 8 years ago
- An abstract graphics API library☆123Updated 5 years ago
- Vector/matrix math and other basic utilities.☆30Updated 4 years ago
- A featureful realtime 3D software render☆26Updated 6 years ago
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆65Updated 3 years ago
- This is a list of game development resources I will be collecting☆53Updated 4 years ago
- Easy to use custom allocators in a single-header, public domain C/C++ library☆48Updated 6 years ago
- Bounding Halfspace Hierarchy☆125Updated 5 years ago
- Lessons learnt from hunting jitter issues☆60Updated 6 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆125Updated 3 years ago
- A game engine.☆27Updated 8 years ago