oscarwestberg / Face-Tracking-MayaLinks
A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will fetch data from the webcam, the program will then use image analysis to find tracking points. These points will be streamed as raw data to Maya using its command port which then modifies the geometry of a 3D mod…
☆65Updated 6 years ago
Alternatives and similar repositories for Face-Tracking-Maya
Users that are interested in Face-Tracking-Maya are comparing it to the libraries listed below
Sorting:
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆39Updated 6 years ago
- Realtime motion capture server for Autodesk Maya, developed in Xantus Animation Studio.☆55Updated 9 years ago
- Real-time markerless facial motion capture into Maya.☆69Updated 4 years ago
- Moiton Capture IO for Autodesk maya☆17Updated 8 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Updated 10 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Updated 6 years ago
- Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017☆13Updated 7 years ago
- Importer script for BVH☆74Updated 2 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆19Updated 7 years ago
- A simple-to-use wrapper for Autodesk Python FBX SDK.☆46Updated 9 years ago
- ☆58Updated 6 years ago
- Implementation of Vaillant et. al. "Implicit Skinning: Real-Time Skin Deformation with Contact Modeling"☆42Updated 9 years ago
- ☆25Updated 6 years ago
- ☆53Updated 6 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆121Updated 3 years ago
- Poisson+MLS Deformer plugin for Maya☆11Updated 6 years ago
- Transfer your blend shapes between meshes with the same topology.☆152Updated 3 years ago
- Machine Learning system and deformer for character deformations☆138Updated 3 years ago
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆126Updated 11 years ago
- Implementation of Deformation Transfer for Triangle Meshes by Sumner, Popovic and related tools.☆34Updated 5 years ago
- A Generic N Dimentions Radial Basis Interpolation solver in KL☆33Updated 8 years ago
- Simple skin converter written for Autodesk Maya.☆23Updated 9 years ago
- Machine Learning Toolkit for Maya☆28Updated 9 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Updated 3 years ago
- Comparison tools for Maya meshes, to help visualize the differences between similar meshes.☆63Updated 7 years ago
- Tools and Parser for Metahuman DNA - WIP☆17Updated 3 years ago
- Export and import of skin cluster weights plug-in for Maya.☆20Updated 4 years ago
- Alternative Maya plug-in Wrap Deformer coded in Maya's C++ API. The deformer stores offsets based on mapped UV coordinates between the so…☆55Updated 7 years ago
- A numpy based vector/transform library with a focus on 3d graphics☆22Updated 3 years ago
- Cage Deformer Plugins for Maya☆23Updated 6 years ago