Simulation of inextensible Hair and Fur
☆15May 11, 2018Updated 7 years ago
Alternatives and similar repositories for FurSimulation
Users that are interested in FurSimulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Hair simulation based on FTL☆26Feb 16, 2021Updated 5 years ago
- Hair simulation using mass-spring model☆11Jan 29, 2016Updated 10 years ago
- This is a port of SENSITIVE COUTURE project from *nix to Windows.☆12Sep 21, 2016Updated 9 years ago
- hair simulation demo☆84Sep 17, 2021Updated 4 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- https://code.google.com/archive/p/delfem/☆13Jul 9, 2018Updated 7 years ago
- Master thesis project about hair rendering at Utrecht University☆13Jul 28, 2020Updated 5 years ago
- ☆38Oct 4, 2018Updated 7 years ago
- A curated list of awesome tools, libraries, and resources in the domain of cloth simulation☆18Feb 16, 2019Updated 7 years ago
- ☆32Apr 24, 2016Updated 9 years ago
- ☆11Feb 13, 2017Updated 9 years ago
- Reaction diffusion simulation using Metal Kit with parameter gradients controlled by the camera☆10Jul 31, 2015Updated 10 years ago
- For C#:Half-precision floating-point format.☆12Sep 26, 2019Updated 6 years ago
- created based on universal_tool_template.py, together with module_photoshop.py, it allow you to run a cross-platform, cross-application Q…☆11Feb 8, 2017Updated 9 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆12Oct 19, 2011Updated 14 years ago
- Calibration tool to estimate the pitch and roll angle of a Kinect-type depth sensor.☆12Mar 17, 2018Updated 8 years ago
- Repository of body segment parameter models☆13Feb 12, 2019Updated 7 years ago
- Demo project working with the camera and persisting image data locally☆11Apr 13, 2017Updated 8 years ago
- A simple CUDA accelerated material point method simulation.☆10Apr 27, 2020Updated 5 years ago
- A head-tracking motion-parallax demo application using Haxe/Flash.☆16Oct 20, 2012Updated 13 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Feb 19, 2016Updated 10 years ago
- using ComputeShader☆29Jul 20, 2018Updated 7 years ago
- Online Motion Retargeting☆14Nov 17, 2012Updated 13 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Texture map generation tool made in Unity☆24Apr 9, 2015Updated 11 years ago
- ☆12Feb 4, 2016Updated 10 years ago
- A Motion Sensing Game developed by unity3d with Kinect v2☆13Aug 23, 2016Updated 9 years ago
- Applications of the Teg differentiable programming language to problems spanning graphics and physical simulation.☆12Dec 30, 2021Updated 4 years ago
- ☆14Oct 7, 2013Updated 12 years ago
- vImage / Accelerate convolution filter in Swift☆14May 20, 2015Updated 10 years ago
- Basic implementation of the Reduced Immersed Method [Brandt, Scandolo, Eisemann, Hildebrandt 2019]☆12Aug 6, 2020Updated 5 years ago
- Transparent parallel 3D rendering for display walls and Google Liquid Galaxy☆19Aug 26, 2012Updated 13 years ago
- ☆13Feb 12, 2018Updated 8 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆14Nov 25, 2023Updated 2 years ago
- ☆12May 4, 2017Updated 8 years ago
- Book Example Code in [Introduction to 3D Game Programming With DirectX11 by Frank Luna ]☆13Aug 20, 2017Updated 8 years ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Apr 28, 2023Updated 2 years ago
- ☆15May 30, 2015Updated 10 years ago
- A collection of papers about physically-based animation for deformable bodies☆13Feb 16, 2022Updated 4 years ago
- Wrappers around the most common maya.cmds and maya.api use cases☆12Sep 19, 2021Updated 4 years ago