Implementation of Le and Deng's paper "Smooth Skinning Decomposition with Rigid Bones" in Maya
☆130Dec 5, 2022Updated 3 years ago
Alternatives and similar repositories for SSDR
Users that are interested in SSDR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆124Feb 17, 2022Updated 4 years ago
- DemBones python bindings for use in Maya.☆100Mar 28, 2023Updated 3 years ago
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Jun 26, 2019Updated 6 years ago
- Simple collision detection node.☆22Feb 19, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Mesh shaped controls for Maya☆44Jul 9, 2024Updated last year
- SRT RBF Node for Maya 2020☆33Aug 31, 2022Updated 3 years ago
- Unofficial implementation of Robust Skin Weights Transfer via Weight Inpainting, out of Epic Games.☆54Jun 5, 2024Updated last year
- shared project for a maya curve deformer☆19Jan 16, 2018Updated 8 years ago
- It's like Shape Editor in Maya but works with skeletons (transforms).☆28Mar 21, 2026Updated 3 weeks ago
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆954Jan 17, 2025Updated last year
- Maya Python Repository of Work☆39Feb 15, 2024Updated 2 years ago
- Maya component-based rigging☆45Feb 11, 2026Updated 2 months ago
- Bell collider for Maya☆62Oct 23, 2025Updated 5 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆116May 28, 2025Updated 10 months ago
- Maya weighted blend matrix node☆16Sep 4, 2022Updated 3 years ago
- An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).☆69Mar 24, 2016Updated 10 years ago
- Stack Based Rigging Framework☆18Apr 7, 2026Updated last week
- python 3 version of tools for Maya 2022+☆10Jul 15, 2025Updated 9 months ago
- ☆52Feb 16, 2019Updated 7 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆97Sep 18, 2020Updated 5 years ago
- The Simplex Blendshape UI from Blur Studio☆137Sep 17, 2025Updated 6 months ago
- This repository contain the source code of my C++ rig nodes for Autodesk Maya 2020+.☆11Feb 23, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Transfer your blend shapes between meshes with the same topology.☆153Nov 29, 2022Updated 3 years ago
- Skeleton Approximated Offline Cloth Simulation☆27Feb 23, 2019Updated 7 years ago
- ☆36Apr 10, 2024Updated 2 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆42Apr 1, 2025Updated last year
- Skinning tools for maya.☆86Jan 5, 2022Updated 4 years ago
- usersetup.py for maya for Script Editor highlighting purpose☆12Jan 31, 2026Updated 2 months ago
- Maya collision setup☆74Jan 13, 2026Updated 3 months ago
- Maya C++ Plugins☆46Nov 21, 2025Updated 4 months ago
- ☆36Jun 23, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆40May 2, 2019Updated 6 years ago
- Skin export / import tools for Autodesk Maya☆203Mar 19, 2026Updated 3 weeks ago
- SymmetryTable for Maya☆11Nov 24, 2022Updated 3 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Feb 21, 2025Updated last year
- Human IK 重定向工具☆13Mar 5, 2023Updated 3 years ago
- Python bindings for manipulating skin data in various DCCs☆32Jan 8, 2026Updated 3 months ago
- Compounds for Position Based Dynamics in Bifrost☆33Mar 20, 2024Updated 2 years ago