Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)
☆14May 23, 2024Updated 2 years ago
Alternatives and similar repositories for phantom
Users that are interested in phantom are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Daggerfall engine implemented in C#.☆10Jun 11, 2013Updated 13 years ago
- PIXI Typescript Definition File☆12Jan 20, 2015Updated 11 years ago
- Implementation of data dimensionality reduction algorithms SVD and CUR without using library functions.☆10Jul 24, 2017Updated 9 years ago
- Provides a simple low-poly shader for zylann's terrain plugin☆14Jun 29, 2019Updated 7 years ago
- A basic C# application designed to help hook Steam Overlay into games.☆11Aug 18, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Urho.Net samples☆12Apr 5, 2025Updated last year
- PEG.js package for Atom☆11Sep 28, 2022Updated 4 years ago
- Light-weight yet powerfull XML-based OO/NoSQL thread-safe embedded database☆12Apr 1, 2017Updated 9 years ago
- A humble game framework focuses on 2d for learning purpose.☆10Oct 3, 2024Updated 2 years ago
- Bidirectional transformation between Yao IR and QASM.☆11Dec 6, 2020Updated 5 years ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆12Jan 16, 2019Updated 7 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆15Jan 2, 2025Updated last year
- Julia package to extend the conversion of Julia arrays to NumPy arrays☆15Jul 12, 2021Updated 5 years ago
- A Monogame based tutorial series, goal is to have a fully working Tetris game☆12Feb 21, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- .NET wrapper for Irrlicht Engine☆24Jun 23, 2019Updated 7 years ago
- Batched routines (BLAS, LAPACK, etc.) for multi-dimensional arrays☆12Apr 10, 2022Updated 4 years ago
- MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that u…☆13Aug 23, 2021Updated 5 years ago
- The fastest ways to do things in C#.☆14Dec 25, 2023Updated 2 years ago
- Nemerle pad. Very simple nemerle IDE for language snippets fast run.☆14Feb 11, 2016Updated 10 years ago
- C# Game Engine☆14Dec 3, 2024Updated last year
- Computing lenses generically using generics-sop☆15Jan 7, 2026Updated 9 months ago
- Rcpp bindings for different Ziggurat RNG implementations☆14Jan 29, 2026Updated 9 months ago
- Game Engine written in C# using Silk.Net☆14Oct 25, 2026Updated last week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆12May 13, 2022Updated 4 years ago
- Bleeding-edge C# bindings for raylib☆14Nov 24, 2025Updated 11 months ago
- Working copy of XNA Content Tracker updated to XNA 4.0, originally hosted on codeplex.☆11Dec 5, 2010Updated 15 years ago
- twin stick arcade shooter☆17Aug 3, 2026Updated 2 months ago
- ☆11Jun 19, 2026Updated 4 months ago
- An Entity-Component-System library built for ease of use and code readability.☆24Apr 9, 2022Updated 4 years ago
- Code for a web application to highlight citations to retracted articles.☆11Dec 24, 2021Updated 4 years ago
- Type-level lenses using singletons because why not☆15Dec 19, 2018Updated 7 years ago
- Audio Metadata Viewer☆12Dec 4, 2025Updated 10 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Create searchable PDFs via optical character recognition☆16Jan 31, 2025Updated last year
- ☆11May 10, 2021Updated 5 years ago
- The C# port of an advanced 3D rendering library built on top of raylib.☆20Aug 18, 2026Updated 2 months ago
- A simple and fun SDL-based game engine in C#.☆16Jul 30, 2021Updated 5 years ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆17Updated this week
- This is a repo for benchmarking Wasmer (compilation & runtime)☆20Aug 4, 2020Updated 6 years ago
- A C# wrapper for SDL2 and SDL3☆19Jan 28, 2026Updated 9 months ago