OctoAwesome / monogameui
Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suche im Netz konnte ich eigentlich nur feststellen, dass da irgendwie jeder seinen eigenen Mist bastelt. Deshalb hier mein Ansatz an das Thema.
☆11Updated last year
Related projects ⓘ
Alternatives and complementary repositories for monogameui
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 7 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 6 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated last year
- Content builder library for MonoGame.☆14Updated last year
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- A modular game engine☆18Updated 7 months ago
- Template code for embedding MonoGame utilities and games into WinForms controls.☆22Updated 9 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- A real-time rendering library☆42Updated 8 years ago
- MonoGame Version Currently 3.2☆33Updated 9 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆29Updated 6 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 8 years ago
- User Interface Generator☆51Updated 4 years ago
- MonoGame project starter. Common files to help create a game faster.☆21Updated 10 months ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Sample projects for the Ultraviolet Framework.☆15Updated 4 years ago
- A scripting plugin for Duality that lets you write and edit C# code on the fly, while the editor or game is running.☆14Updated 8 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated 7 months ago
- .NET port of the PCG Random Number Generator library (www.pcg-random.org)☆33Updated last year
- All In One 2D Game Engine☆31Updated 3 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 8 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- 2D game engine for mobile devices in C#.☆17Updated 2 years ago
- A cross-platform packaging tool for deploying MonoGame games.☆6Updated 8 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 11 years ago
- An easy to use Entity Component System library for C#.☆33Updated 8 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 3 years ago