OctoAwesome / monogameui
Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suche im Netz konnte ich eigentlich nur feststellen, dass da irgendwie jeder seinen eigenen Mist bastelt. Deshalb hier mein Ansatz an das Thema.
☆11Updated 2 years ago
Alternatives and similar repositories for monogameui:
Users that are interested in monogameui are comparing it to the libraries listed below
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- A modular game engine☆19Updated last month
- User Interface Generator☆52Updated 3 months ago
- Content builder library for MonoGame.☆16Updated 2 years ago
- A real-time rendering library☆42Updated 8 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- A multi-platform game framework in C# using Portable Class Libraries☆15Updated 9 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- Template code for embedding MonoGame utilities and games into WinForms controls.☆22Updated 10 years ago
- MonoGame Version Currently 3.2☆34Updated 10 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- 2D game engine for mobile devices in C#.☆19Updated 2 years ago
- NoesisGUI MonoGame Integration Library☆27Updated 3 years ago
- To make the creation of custom components a little easier, we will publish the source code of some of the internal components☆43Updated 6 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- A scripting plugin for Duality that lets you write and edit C# code on the fly, while the editor or game is running.☆14Updated 8 years ago
- Sample projects for the Ultraviolet Framework.☆15Updated 4 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor …☆11Updated 6 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆94Updated 4 years ago
- All In One 2D Game Engine☆31Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 7 years ago
- Examples for Empty Keys UI Library☆40Updated 3 months ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year