anthony-y / sharp-ecs
An easy to use Entity Component System library for C#.
☆33Updated 8 years ago
Related projects ⓘ
Alternatives and complementary repositories for sharp-ecs
- Minimal hackable C# ECS☆73Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 4 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 6 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 5 years ago
- ☆20Updated 4 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 8 months ago
- A game engine.☆56Updated 2 weeks ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated last year
- A C# port of the GWEN GUI library, with an OpenTK renderer☆29Updated 6 years ago
- Content builder library for MonoGame.☆14Updated last year
- Polling input library for MonoGame.☆57Updated 4 months ago
- An easy-to-use input manager for MonoGame☆19Updated last year
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 6 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆31Updated last week
- The sample code and latest build of the live MonoGame web demo.☆58Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated 11 months ago
- C# port of the famous C framework☆69Updated 5 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- A set of highly-optimized, flexible and powerful 2D spatial partitions for MonoGame☆3Updated 3 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆106Updated 10 months ago
- .NET integration for Wren☆31Updated 2 years ago
- C# OpenGL Skeletal Animation Viewer☆24Updated 7 years ago
- Base Monogame objects for managing relative transforms.☆23Updated 5 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago