anthony-y / sharp-ecs
An easy to use Entity Component System library for C#.
☆32Updated 8 years ago
Alternatives and similar repositories for sharp-ecs:
Users that are interested in sharp-ecs are comparing it to the libraries listed below
- Minimal hackable C# ECS☆73Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago
- ☆21Updated 4 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆35Updated 7 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 3 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A game engine.☆56Updated last week
- Lightweight terminal emulator for MonoGame☆22Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- Polling input library for MonoGame.☆61Updated 9 months ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 5 months ago
- An easy-to-use input manager for MonoGame☆20Updated 2 years ago
- C# port of stb_truetype.h☆50Updated last year
- A set of highly-optimized, flexible and powerful 2D spatial partitions for MonoGame☆3Updated 3 years ago
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆113Updated last year
- The sample code and latest build of the live MonoGame web demo.☆59Updated 4 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 7 months ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated 2 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- Kick start executable for running stand-alone distributed Mono applications☆73Updated 2 months ago