anthony-y / sharp-ecsLinks
An easy to use Entity Component System library for C#.
☆32Updated 9 years ago
Alternatives and similar repositories for sharp-ecs
Users that are interested in sharp-ecs are comparing it to the libraries listed below
Sorting:
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated last year
- A Multi-spectrum signed distance field font sample for monogame☆73Updated 7 years ago
- A game engine.☆59Updated last week
- A game engine to learn about game engine development☆131Updated 4 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- ECS-based Game Engine powered by MonoGame for C# games.☆63Updated 3 years ago
- C# port of stb_truetype.h☆51Updated 2 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Updated 2 months ago
- C# OpenGL Skeletal Animation Viewer☆25Updated 9 years ago
- C# port of the famous C framework☆68Updated 6 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆16Updated 5 years ago
- Content builder library for MonoGame.☆17Updated 3 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Updated 5 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 5 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated last year
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆27Updated last year
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- Polling input library for MonoGame.☆66Updated last month
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆56Updated 2 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 6 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Updated 8 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆51Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 7 years ago
- Advanced physics engine library based on Chipmunk in C#☆84Updated 6 years ago
- MonoGame-HardwareInstancing Isometric Tiles☆23Updated 2 years ago
- The sample code and latest build of the live MonoGame web demo.☆63Updated 5 years ago
- Voxel Engine and Game☆57Updated last year
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 10 months ago