anthony-y / sharp-ecsLinks
An easy to use Entity Component System library for C#.
☆32Updated 9 years ago
Alternatives and similar repositories for sharp-ecs
Users that are interested in sharp-ecs are comparing it to the libraries listed below
Sorting:
- Minimal hackable C# ECS (sparse buffers)☆74Updated 3 years ago
- A game engine.☆58Updated last week
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Updated 9 months ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 7 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- A game engine to learn about game engine development☆128Updated 3 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆23Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- C# port of stb_truetype.h☆50Updated last year
- ☆21Updated 5 years ago
- GLFW Bindings for C#/.Net☆33Updated 9 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆57Updated 2 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆27Updated last year
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆19Updated 8 years ago
- The sample code and latest build of the live MonoGame web demo.☆61Updated 5 years ago
- Safe & Refactored Version of StbImageSharp☆18Updated last year
- C3DE is a 3D Game Engine powered by MonoGame☆126Updated 2 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- Polling input library for MonoGame.☆62Updated last year
- C# OpenGL Skeletal Animation Viewer☆24Updated 8 years ago
- MonoGame-HardwareInstancing Isometric Tiles☆22Updated 2 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆56Updated last month
- C# port of the famous C framework☆70Updated 6 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 6 years ago