Banane9 / IronWrenLinks
.NET integration for Wren
☆31Updated this week
Alternatives and similar repositories for IronWren
Users that are interested in IronWren are comparing it to the libraries listed below
Sorting:
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- The Wren Programming Language in .NET http://munificent.github.io/wren/☆10Updated 9 years ago
- An implementation of the Squid GUI library for MonoGame☆17Updated 5 years ago
- ☆21Updated 4 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 5 months ago
- Kick start executable for running stand-alone distributed Mono applications☆73Updated 3 weeks ago
- Simple physics examples in vanilla Monogame☆3Updated 5 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 9 months ago
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- A web dashboard for Flecs☆36Updated 5 years ago
- Heavily modified fork of ImGui.NET + SDL2-CS, XNA and FNA samples☆8Updated 6 years ago
- ☆27Updated last year
- Minimal hackable C# ECS☆74Updated 2 years ago
- Base Monogame objects for managing relative transforms.☆25Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- C# port of https://github.com/memononen/nanovg☆62Updated 10 months ago
- Platform-agnostic GAME BOY emulator written in pure C#☆56Updated 3 years ago
- A game engine.☆58Updated this week
- A fluent networking library build on top of lidgren network.☆15Updated 7 years ago
- An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity cl…☆34Updated 7 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆44Updated this week
- A friendly, extendable game framework for the Beef programming language.☆29Updated 11 months ago
- C# port of the famous C framework☆69Updated 5 years ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated 2 years ago