Banane9 / IronWren
.NET integration for Wren
☆31Updated 2 years ago
Alternatives and similar repositories for IronWren:
Users that are interested in IronWren are comparing it to the libraries listed below
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- ☆20Updated 4 years ago
- Minimal hackable C# ECS☆73Updated 2 years ago
- The Wren Programming Language in .NET http://munificent.github.io/wren/☆10Updated 9 years ago
- Kick start executable for running stand-alone distributed Mono applications☆73Updated last week
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 6 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated last month
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 5 months ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆66Updated 2 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- Entity Component based Game Engine for XNA 4.0 (or FNA/MonoGame)☆14Updated 8 months ago
- A friendly, extendable game framework for the Beef programming language.☆30Updated 7 months ago
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A framework to easily build 2D games using FNA.☆16Updated last year
- A web dashboard for Flecs☆36Updated 4 years ago
- Beef wrapper library for directx☆8Updated 3 months ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated 2 years ago
- Base Monogame objects for managing relative transforms.☆24Updated 5 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 11 months ago
- .NET binding for nanovg☆28Updated 6 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 6 years ago
- A game engine.☆56Updated this week
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆17Updated 4 years ago