Banane9 / IronWren
.NET integration for Wren
☆31Updated last year
Related projects: ⓘ
- An easy to use Entity Component System library for C#.☆33Updated 8 years ago
- The Wren Programming Language in .NET http://munificent.github.io/wren/☆10Updated 8 years ago
- An implementation of the Squid GUI library for MonoGame☆16Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆64Updated 9 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆49Updated 2 weeks ago
- Minimal hackable C# ECS☆73Updated 2 years ago
- A set of highly-optimized, flexible and powerful 2D spatial partitions for MonoGame☆3Updated 3 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 6 months ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 5 years ago
- Kick start executable for running stand-alone distributed Mono applications☆72Updated 2 months ago
- ☆20Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 2 years ago
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 3 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆93Updated 4 years ago
- A free cross-platform game development framework.☆64Updated 2 months ago
- Base Monogame objects for managing relative transforms.☆23Updated 5 years ago
- A web dashboard for Flecs☆36Updated 4 years ago
- A fluent networking library build on top of lidgren network.☆14Updated 6 years ago
- A game engine.