thesadrogue / TheSadRogue.PrimitivesLinks
A collection of primitive data structures for working with a 2-dimensional grid.
☆21Updated last month
Alternatives and similar repositories for TheSadRogue.Primitives
Users that are interested in TheSadRogue.Primitives are comparing it to the libraries listed below
Sorting:
- An editor for creating consoles used by SadConsole☆24Updated last year
- Polling input library for MonoGame.☆62Updated last year
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆66Updated last year
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆124Updated 5 months ago
- MonoGame Website☆29Updated this week
- Helpers for making SadConsole games with GoRogue☆11Updated 2 years ago
- Quake-style console for MonoGame☆95Updated 2 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- The sample code and latest build of the live MonoGame web demo.☆61Updated 5 years ago
- Skeleton-based animation system for MonoGame.☆22Updated 10 months ago
- Basic MonoGame raycast engine☆46Updated 5 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Samples for the C# Foster Framework☆42Updated last month
- ☆82Updated last month
- Alternative to MonoGame Content Pipeline that loads raw assets.☆29Updated 7 months ago
- XNA re-imagined.☆94Updated 6 months ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆154Updated 10 months ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 5 years ago
- MonoGame project starter. Common files to help create a game faster.☆22Updated last year
- UI library for MonoGame.☆193Updated 9 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- A dialogue narrative scripting language that integrates with Murder Engine.☆52Updated 5 months ago
- A .NET Library For Reading Aseprite Files.☆73Updated this week
- Libraries for the #libraries channel in https://discord.gg/monogame.☆43Updated 3 months ago
- A Godot Engine plugin to simplify using F# through the C# Mono language.☆82Updated 2 years ago
- A sprite sheet animation editor☆93Updated 3 years ago
- Samples and demos of various Nez features☆156Updated 3 months ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆47Updated 7 months ago
- Lightweight terminal emulator for MonoGame☆22Updated 4 years ago