loreglean / lantern
Lantern is a cross-plaftorm 3D software renderer written for educational purposes
☆30Updated 9 years ago
Alternatives and similar repositories for lantern
Users that are interested in lantern are comparing it to the libraries listed below
Sorting:
- OpenGL 3.3+ lessons☆24Updated 10 years ago
- Mengine is an multiple platforms engine for creating and running graphical games☆29Updated this week
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- Developing raytracing render from scratch.☆75Updated 9 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆54Updated 7 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated last year
- Just a simple projects to learn about Vulkan API.☆35Updated 8 years ago
- Vulkan Renderer☆31Updated last year
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Excessive Engine - A Game Engine With Excessive Power For Indies & Professionals☆39Updated 8 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Updated 9 years ago
- My software-only 3D renderer and raytracer (aka "TTSIOD renderer")☆169Updated last year
- OpenGL ES 2.0 and C++ experiments☆45Updated 8 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆35Updated 4 years ago
- Scripts and configs for Sea Dogs: To Each His Own☆33Updated 2 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆73Updated 9 years ago
- Crystal Space 3D repo☆58Updated 13 years ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- Simple software rasterizer with OpenGL-like interface☆31Updated 2 years ago
- Cg open-source compiler☆32Updated 12 years ago
- 10⁻¹⁸☆21Updated 3 months ago
- An experimental non-gpu 3d voxel engine.☆46Updated 3 years ago
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Updated 4 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Small Renderer using OpenGL and Vulkan API graphics. IN-DEVELOPMENT☆18Updated 8 years ago
- Quake BSP renderer written in C++ and Vulkan☆93Updated 4 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 2 years ago
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 14 years ago