loreglean / lanternLinks
Lantern is a cross-plaftorm 3D software renderer written for educational purposes
☆30Updated 9 years ago
Alternatives and similar repositories for lantern
Users that are interested in lantern are comparing it to the libraries listed below
Sorting:
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆47Updated 11 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 10 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- Small Renderer using OpenGL and Vulkan API graphics. IN-DEVELOPMENT☆19Updated 8 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆75Updated 9 years ago
- Small C++14 render engine with dependencies☆46Updated 4 years ago
- et-engine☆68Updated 3 years ago
- Mengine is an multiple platforms engine for creating and running graphical games☆30Updated last week
- Simple, fast OpenGL renderer☆11Updated 9 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 9 years ago
- ☆51Updated 8 years ago
- Vulkan Renderer☆31Updated last year
- Simple & powerful 2D game library.☆95Updated 4 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- Simple render engine for OpenGL☆63Updated 8 years ago
- Powerful independent cross-platform engine for 2D/3D games and visualizations. Young, strong and crazy!☆163Updated 7 years ago
- a simple but powerful 3D render engine with OpenGL, OpenGL ES2 (iOS, android) backends. D3D11 backend is work in progress☆81Updated 11 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆54Updated 7 years ago
- Crystal Space 3D repo☆58Updated 13 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆87Updated 6 months ago
- 3D Physics Engine.☆52Updated 9 years ago
- An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.☆30Updated 9 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- My software-only 3D renderer and raytracer (aka "TTSIOD renderer")☆169Updated last year
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago