AidanDelaney / antons_opengl_tutorials_book
Anton's OpenGL 4 Tutorials book - Demo Code
☆37Updated 10 years ago
Alternatives and similar repositories for antons_opengl_tutorials_book:
Users that are interested in antons_opengl_tutorials_book are comparing it to the libraries listed below
- 3d math with C and SIMD intrinsics☆42Updated 3 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆47Updated 8 months ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆12Updated 8 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- OpenGL loader and dynamic linker☆54Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- #include <engine>☆40Updated 6 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 2 years ago
- 2D physics engine with SoA/SIMD optimizations☆108Updated 6 years ago
- Fast hash table template for array indexes.☆27Updated 8 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 12 years ago
- Simple Vulkan demo program☆14Updated 6 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- Vector/matrix math and other basic utilities.☆30Updated 5 years ago
- tiny C library of various graphics utilities and GL demos☆57Updated 5 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 9 months ago
- A simple game engine written in C++☆38Updated 8 years ago
- Depth-of-field implemented with a summed area table☆47Updated 8 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Materials for intro graphics programming workshops, using C++ and OpenGL.☆28Updated 8 years ago
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- A tool for remotely monitoring video game playtests.☆51Updated 9 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆25Updated 11 years ago
- Simple event queue for GLFW 3☆74Updated 6 years ago