mortennobel / SimpleRenderEngineProject
Small C++14 render engine with dependencies
☆45Updated 4 years ago
Alternatives and similar repositories for SimpleRenderEngineProject:
Users that are interested in SimpleRenderEngineProject are comparing it to the libraries listed below
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- Game Engine☆128Updated 6 years ago
- Nebula Trifid☆71Updated last year
- Example projects for the bs::framework☆63Updated 2 years ago
- C++ Vulkan 3D Game Engine☆27Updated 6 years ago
- Entity-component-system based 3D game engine☆65Updated 11 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 11 years ago
- Data driven game engine.☆162Updated 4 years ago
- ☆53Updated 7 years ago
- Simple render engine for OpenGL☆63Updated 7 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago
- C++ Game Engine☆37Updated last year
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- [Deprecated] A 3D Engine built by two Game Engineering students.☆70Updated 3 years ago
- Graphic engine☆37Updated 4 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 6 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆72Updated 8 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆47Updated 8 months ago
- AGE - C++11 OpenGL4 Game Engine☆48Updated 9 years ago
- 3D Physics Engine.☆51Updated 8 years ago
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- A W.I.P Modern C++20 Cross-Platform Game Engine with C# Scripting.☆87Updated last year
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated last year
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago