joshb / glsl_lighting
An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.
☆30Updated 8 years ago
Alternatives and similar repositories for glsl_lighting:
Users that are interested in glsl_lighting are comparing it to the libraries listed below
- A 3D renderer and software rasterizer☆16Updated 12 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Deferred HDR PBR renderer in OpenGL☆16Updated 10 years ago
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- Ray tracing project☆21Updated 13 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- collection of tiny OpenGL demos☆64Updated 11 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Atmosphere shaders using BGFX☆36Updated 6 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- An OpenGL application written in C that demonstrates dynamic lightmaps.☆26Updated 12 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆25Updated 8 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆17Updated 10 years ago
- 3D Physics Engine.☆51Updated 8 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 9 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- OpenGL library with cool demos☆11Updated 10 years ago
- Accompanying source code for my bachelor's thesis "Animated Sparse Voxel Octrees".☆46Updated 2 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- Funky cross-platform game engine used by Funktronic Labs☆24Updated 11 years ago
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Updated 4 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- Minimalistic, cross platform, open source 3d game engine framework☆61Updated 4 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated last year