joshb / glsl_lighting
An OpenGL application written in C that demonstrates lighting implemented with GLSL shaders.
☆30Updated 8 years ago
Alternatives and similar repositories for glsl_lighting:
Users that are interested in glsl_lighting are comparing it to the libraries listed below
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- collection of tiny OpenGL demos☆64Updated 11 years ago
- Ray tracing project☆21Updated 13 years ago
- Reboot of the attempt to port Three.cpp☆18Updated 7 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- This paper presents an approach through OpenGL shading language for the rendering of human skin for game development. This method works i…☆24Updated 8 years ago
- ☆23Updated 10 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Deferred HDR PBR renderer in OpenGL☆16Updated 10 years ago
- Atmosphere shaders using BGFX☆36Updated 6 years ago
- Simple game engine for C++ 11 / OpenGL 3.x +☆54Updated 6 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 6 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 4 years ago
- Very basic raytracer to experiment with☆11Updated 8 years ago
- Funky cross-platform game engine used by Funktronic Labs☆24Updated 11 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- simple water simulation on the GPU☆48Updated 11 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 9 years ago
- Code for my tutorials on using GLFW3.☆38Updated 9 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 9 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Updated 10 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago
- A 3D renderer and software rasterizer☆16Updated 12 years ago
- CoreRender is a multi-threaded shader-based 3D engine☆12Updated 13 years ago