yagero / glsl-demoLinks
Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL
☆54Updated 7 years ago
Alternatives and similar repositories for glsl-demo
Users that are interested in glsl-demo are comparing it to the libraries listed below
Sorting:
- This is a 3D software renderer that I wrote (no DirectX or OpenGL) that implements model loading, camera projection, and texture loading/…☆67Updated 9 years ago
- A 2D game w/ 3D lighting written on top of a small structured 2D game engine☆74Updated 9 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- C++ Software Renderer/Rasterizer☆96Updated 2 months ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 10 months ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- Entity-component-system based 3D game engine☆66Updated 11 years ago
- Aether3D Game Engine☆205Updated 6 months ago
- 3D graphics engine using OpenGL☆67Updated 7 years ago
- OpenGL terrain rendering demo☆82Updated 5 years ago
- assimp C++ OpenGL skeletal animation visual studio 2015 project☆56Updated 6 years ago
- A quaternion based camera for modern OpenGL☆74Updated 8 years ago
- My software-only 3D renderer and raytracer (aka "TTSIOD renderer")☆169Updated last year
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆100Updated 4 years ago
- My hobby project of learning graphics programming☆126Updated 2 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- ☆109Updated 9 years ago
- A simple OpenGL 2.1 game engine, written in C++.☆37Updated 4 years ago
- thebennybox 3D Software Renderer☆114Updated 10 years ago
- An abstract graphics API library☆122Updated 6 years ago
- It's like the 3D Game Engine, except in C++☆312Updated last year
- Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.☆58Updated 11 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- Vulkan demos and tutorials.☆71Updated 8 years ago
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Updated 5 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆33Updated 7 years ago
- Simple render engine for OpenGL☆63Updated 7 years ago