mfichman / sfr
Simple, fast OpenGL renderer
☆11Updated 8 years ago
Related projects: ⓘ
- OpenGL / XML + Lua Game GUI library.☆18Updated 5 years ago
- A collection of header files that can ease OpenGL programming☆27Updated 3 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated last year
- OpenGL Model Viewer☆18Updated last week
- Single file, STB-style, "lib" to generate uuid:s.☆26Updated 8 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- Indirect Occlusion Culling☆22Updated 7 years ago
- Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies☆13Updated 8 years ago
- Single-file libraries for C/C++ in public domain☆53Updated 3 years ago
- JigLib rigid body physics engine☆12Updated 2 years ago
- #include <engine>☆39Updated 5 years ago
- Basic C99 implementations of various fundamental data structures (queue, stack, graph, heap, etc.)☆15Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆31Updated 9 years ago
- A LightFileWatcher☆27Updated 3 years ago
- My personal pet game engine in C++.☆30Updated last year
- Nimble is a header-only utility library.☆9Updated 7 years ago
- 2d lowpoly editor based on http://raincomplex.net/lowpolyeditor/☆19Updated 7 years ago
- ☆17Updated this week
- ☆31Updated this week
- a ring buffer for variable sized continuous data☆16Updated 8 years ago
- Simple burg linear predictor (C++11)☆13Updated 8 years ago
- A demo library for rendering vector path with loop blinn algorithm☆11Updated 4 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago
- vectorized high-level math library☆43Updated 5 years ago
- Tiny raster font blitting library☆25Updated 6 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 8 years ago
- Platform abstraction and utility library☆18Updated 2 months ago
- ☆12Updated 7 years ago
- Automatic reloader of constants during runtime, featuring type inference. Written in C++11.☆14Updated 9 years ago
- ☆12Updated this week