lexfn / demos
Simple OpenGL and Vulkan graphics demos in C++
☆48Updated 10 months ago
Alternatives and similar repositories for demos:
Users that are interested in demos are comparing it to the libraries listed below
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 8 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆81Updated 11 months ago
- Igneous is an open source game engine written in C++.☆50Updated 4 years ago
- Single header "no-allocation" KTX/DDS file reader☆118Updated last year
- Simple event queue for GLFW 3☆74Updated 6 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 7 years ago
- Experimental rendering engine☆50Updated last month
- Code for thebennybox 3D Game Programming Tutorial (https://www.youtube.com/playlist?list=PLEETnX-uPtBUrfzE3Dxy3PWyApnW6YEMm )☆73Updated 6 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Game Engine☆129Updated 6 years ago
- 3D Game Engine☆21Updated 2 months ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Vulkan c helper library☆33Updated last month
- C++ Game Engine☆37Updated 2 years ago
- Graphic engine☆37Updated 5 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 3 months ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 7 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Aqua Engine source code☆65Updated 7 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆86Updated 2 years ago
- A repo for my research on planet rendering in c++ | opengl **Now runs on Linux**☆99Updated 4 years ago
- Simple header-only C++ software renderer☆33Updated 2 years ago