darrenmothersele / nanogui-testLinks
Very basic NanoGUI example
☆22Updated 9 years ago
Alternatives and similar repositories for nanogui-test
Users that are interested in nanogui-test are comparing it to the libraries listed below
Sorting:
- A C++/OpenGL/OpenAL based application built with CMake for Linux/Windows/macOS/WebAssembly☆74Updated 3 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 5 years ago
- toy C++ Vulkan library☆49Updated 6 years ago
- ☆54Updated 7 years ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆75Updated 7 years ago
- ☆56Updated 3 years ago
- An OpenGL loading library, with support for GL, GLES, EGL, GLX and WGL☆32Updated 2 years ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Updated 4 years ago
- FFT visualizer for images☆26Updated 8 years ago
- A minimal geometry editing UI based on IMGUI☆114Updated 5 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆81Updated 10 years ago
- Tiny self-contained C++ version of the PCG32 pseudorandom number generator☆75Updated 9 years ago
- [deprecated] merged into https://github.com/ddiakopoulos/polymer☆160Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆79Updated last year
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆27Updated last week
- An order-independent transparency demo framework, including optimizations and benchmark support.☆34Updated 9 years ago
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆92Updated 9 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Simple event queue for GLFW 3☆76Updated 7 years ago
- Depth-of-field implemented with a summed area table☆48Updated 8 years ago
- ShaderGen is a tool that automatically generates OpenGL Shading Language shaders that duplicate fixed function OpenGL behavior.☆112Updated 2 years ago
- A graphics demo written in C++ that demonstrates triangle rasterization.☆46Updated 5 years ago
- A library of distance and occlusion generation routines☆112Updated 2 weeks ago
- A vector graphics C++ library to produce EPS, SVG, and FIG files.☆60Updated last year
- OpenGL loader and dynamic linker☆54Updated 6 years ago
- A quaternion based camera for modern OpenGL☆74Updated 8 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆71Updated last year
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago