A dynamic font glyph cache for OpenGL.
☆121May 15, 2014Updated 12 years ago
Alternatives and similar repositories for Font-Stash
Users that are interested in Font-Stash are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3d math with C and SIMD intrinsics☆45Nov 25, 2021Updated 4 years ago
- Simple C library for basic crash reporting functionality, based on Phusion Passenger.☆21Apr 20, 2018Updated 8 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 3 years ago
- Light-weight online font texture atlas builder☆778Jul 13, 2023Updated 3 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Nov 17, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Small utility to remove white borders/halo around PNG textures when rendered with OpenGL☆18Mar 15, 2015Updated 11 years ago
- A small library to get joystick button names and colors, to be used with SDL2☆16Apr 11, 2024Updated 2 years ago
- Vino's Tool Box☆16Feb 11, 2017Updated 9 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Oct 28, 2015Updated 10 years ago
- memory pool allocator☆52Dec 9, 2012Updated 13 years ago
- Spherical Cube Map rendering library☆25Jun 9, 2016Updated 10 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Mar 7, 2015Updated 11 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- Entropia File System Watcher☆39May 16, 2013Updated 13 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Easy (and fast) unicode string rendering addon for OpenFrameworks. FontStash is made by Andreas Krinke and Mikko Mononen☆93May 26, 2024Updated 2 years ago
- etc texture decoder☆20May 31, 2019Updated 7 years ago
- Unicode Database and Normalization☆88Jul 4, 2021Updated 5 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆20Sep 16, 2018Updated 7 years ago
- A c++ library for paths defined by points within the 2d space☆45Jan 9, 2016Updated 10 years ago
- A dynamic font glyph cache for OpenGL 1, 2, 3 and 4.☆20Aug 7, 2014Updated 11 years ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,744Updated this week
- minimal cross platform 16bit stereo PCM output☆41Jan 23, 2015Updated 11 years ago
- A version of the Crunch DXT compressor that compiles on OSX (from: https://code.google.com/p/crunch/)☆28Dec 18, 2015Updated 10 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Fast Point Overlap Test☆19Jun 17, 2018Updated 8 years ago
- A library for accessing the Steam Controller without the Steam SDK or Steam.☆95May 3, 2020Updated 6 years ago
- NIH library for OpenGL window/context creation for X11/Win32/OSX.☆12Sep 14, 2012Updated 13 years ago
- lightweight entry point for games☆72Jul 7, 2018Updated 8 years ago
- Cross platform co-routine library exposed through a minimal C API.☆67Jan 22, 2021Updated 5 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18May 3, 2015Updated 11 years ago
- Quick and simple stacktraces for C++☆12Oct 10, 2015Updated 10 years ago
- Dynamically typed, higher-order, semi-functional, interpreted and embeddable programming language☆31Oct 7, 2015Updated 10 years ago
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 3D Game Engine☆21Feb 19, 2025Updated last year
- Source code of the visualHUD - online HUD generator for Quake Live☆12May 11, 2024Updated 2 years ago
- BON - Binary Object Notation☆20Oct 26, 2017Updated 8 years ago
- Our Game Engine☆15Updated this week
- A fast real time physically based renderer☆30Jul 12, 2017Updated 9 years ago
- Debug heap useful for tracking down memory errors.☆185Nov 9, 2015Updated 10 years ago
- C/C++ Utility Library☆37Apr 16, 2026Updated 3 months ago