akrinke / Font-StashLinks
A dynamic font glyph cache for OpenGL.
☆119Updated 11 years ago
Alternatives and similar repositories for Font-Stash
Users that are interested in Font-Stash are comparing it to the libraries listed below
Sorting:
- lightweight entry point for games☆71Updated 6 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- D3D Port of Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆75Updated 5 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- A header only cross platform wrapper of fiber API.☆46Updated 7 years ago
- Text rendering and text shaping for OpenGL ES☆61Updated 9 years ago
- A minimal geometry editing UI based on IMGUI☆113Updated 5 years ago
- Message oriented networking library using TCP transport.☆152Updated 5 months ago
- a one header library for creating Lua bindings to C++☆78Updated 4 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 5 years ago
- Minimalistic image loader library for GL projects☆65Updated 7 years ago
- Tween is a lightweight easing library. Written in C++03☆35Updated 10 years ago
- Example code which uses SDL, freetype, and harfbuzz to do ttf/otf text layout and rendering☆106Updated 12 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- Builds atlas texture from a bunch of input images.☆76Updated 5 years ago
- Data driven game engine.☆161Updated 5 years ago
- Simple event queue for GLFW 3☆76Updated 7 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Simple OpenGL and Vulkan graphics demos in C++☆48Updated last year
- A small multiplatform immediate mode graphical user interface with OpenGL3.2 backend☆226Updated 9 years ago
- UNOFFICIAL Git mirror of PhysicsFS Mercurial repository. The official repository has also moved to GitHub; this one will no longer be upd…☆53Updated 3 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 8 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆80Updated 10 years ago
- OpenGL and Vulkan header and loader generator.☆206Updated 8 months ago
- "Deboostified" version of boost.context (coroutines), Plain and simple C API for context switching. Easy build on multiple platforms.☆90Updated last month
- ☆54Updated 7 years ago
- A simple game engine☆66Updated 9 years ago
- gl3w.h - Single Header File Version☆29Updated 9 years ago
- OpenGL Antigrain Geometry experiments☆85Updated 2 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆55Updated 9 years ago