willow385 / physics
A simple physics simulation written entirely in C
☆18Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for physics
- An easy to use physics engine for games☆16Updated 7 years ago
- ubertk (utk) is an API-agnostic C++ GUI toolkit targetted mainly towards graphics applications.☆22Updated 3 years ago
- Some terrain generation using a low poly style☆11Updated 7 years ago
- An OpenGL game and simple game engine, written in C99☆31Updated 5 years ago
- Clone of the multipayer Bomberman experience playable in a web browser over WebRTC. Written in C with raylib.☆23Updated 4 years ago
- Cute little physics engine.☆59Updated 7 years ago
- QLL : Level loaders☆14Updated 4 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆64Updated 4 years ago
- Minimalist software rasterizer☆9Updated 2 years ago
- Simple C++ NES emulator☆25Updated 4 years ago
- Hardware accelerated voxel ray marching☆38Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆39Updated last year
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆12Updated 5 years ago
- Public domain single-file libraries - stb style☆20Updated 8 months ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Updated 5 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- Simple C library for OpenGL math aimed at readability☆14Updated 4 years ago
- Single file collision detection, closest point, and raycasting library for convex shapes using GJK☆18Updated 7 years ago
- Experimental projects made with xygine☆11Updated 8 months ago
- minimal single-file GLUT implementation without unnecessary dependencies☆63Updated 4 months ago
- A cross-platform game engine written in C☆48Updated 2 years ago
- Example code for the SFML Workshop☆11Updated 6 months ago
- Basic Matrix Manipulation Library For OpenGL Written in C☆22Updated 3 years ago
- A C++ Lindenmayer system renderer☆8Updated 5 years ago
- Minimal Graphics Library☆39Updated 2 years ago
- Tiny and free software license in 299 bytes.☆33Updated 3 years ago
- A fast engine based on the technology behind 7 days to die.☆24Updated 5 years ago