aiekick / wxShadeLinks
Offline Shader Editor based on wxWidgets
☆11Updated 4 years ago
Alternatives and similar repositories for wxShade
Users that are interested in wxShade are comparing it to the libraries listed below
Sorting:
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated 10 months ago
- A LightFileWatcher☆29Updated 4 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆64Updated last week
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 2 years ago
- A realtime lab software for experimentation around 3D models☆59Updated 10 months ago
- GameDev framework under heavy development used as a personal test bed for rendering techniques and game mechanics. Have a look around. Yo…☆17Updated 2 months ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆26Updated 3 years ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 7 years ago
- A simple media player built with Dear ImGui and SoLoud☆13Updated 2 years ago
- ☆51Updated 2 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- Experimental project that allows a process to submit UI elements to a Dear ImGui context hosted by another☆13Updated 4 years ago
- A simulate Next-Generation Graphic API for Dear ImGui☆14Updated 2 years ago
- Auto-generated maths library for C and C++ based on HLSL/Cg☆25Updated this week
- A ImGui Pack of many modules im using build as one shared lib☆10Updated this week
- Visual shader editor for Lumix Engine☆14Updated this week
- Dear ImGui Widgets/Tools i used in my projects☆24Updated last month
- Verus Engine is a modern 3D game engine.☆41Updated 8 months ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 4 months ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Updated 2 years ago
- Fluid simulation☆18Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 5 years ago
- Fast, high-quality texture compression library for many formats☆51Updated 3 years ago
- Trying to trim down the size of my Vulkan repo...☆29Updated 7 years ago
- Graph based GUI tool to automate system tasks☆25Updated 3 months ago
- Invk - Inverse Kinematics Library with Quaternions☆29Updated 6 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- Header-only base C++ library.☆20Updated 8 years ago