jesta88 / Turbulence-Library
Procedural noise on the GPU for Unity.
☆61Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for Turbulence-Library
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- A small library of noise functions☆42Updated 8 years ago
- SSAO image effect for deferred shading☆87Updated 8 years ago
- Visual Noise Designer for Unity☆69Updated 7 years ago
- Some experiments on a divergence-free noise function (Unity)☆44Updated 8 years ago
- Skybox shaders based on the CIE sky models.☆26Updated 10 years ago
- An attempt at using compute shaders.☆65Updated 9 years ago
- Low poly basic shape library for Unity☆43Updated 8 years ago
- Shows how to support rendering per-instance motion vectors within Indirect instanced drawing of Unity.☆49Updated 7 years ago
- This repository is old and deprecated. Use KinoMotion instead ->☆30Updated 8 years ago
- Sketch filter with the standard image effects☆53Updated 10 years ago
- ☆77Updated 6 years ago
- Unity example: drawing something like a pincushion☆36Updated 8 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆37Updated 3 years ago
- Post Processing Stack☆18Updated 6 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 9 years ago
- Post Processing Effects for Unity☆78Updated 6 years ago
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆47Updated 7 years ago
- My basic shader library.☆33Updated 10 years ago
- A really simple Unity3D/DirectX 11 particle system using compute shaders to handle millions of particles.☆132Updated 9 years ago
- Geometric mirroring effect for Unity☆45Updated 9 years ago
- Voronoi mosaic image effect for Unity☆58Updated 8 years ago
- Light probe editor for Unity.☆71Updated 10 years ago
- Don't use this - use Deform instead! Its way better!☆49Updated 6 years ago
- Demo of pseudo Einsteinian Gravitational Curvature☆56Updated 9 years ago
- ☆106Updated 9 years ago
- Collection of custom nodes for ShaderGraph.☆58Updated 6 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago